got the game now ,need a bit of advice/help

Korsun Pocket is a the second game using the award winning SSG Decisive Battles game engine. Korsun Pocket recreates the desperate German attempt to escape encirclement on the Russian Front early in 1944. The battle is a tense and exciting struggle, with neither side having a decisive advantage, as the Russians struggle to form the pocket, then try to resist successive German rescue efforts and last ditch attempts at breakout.
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bagpuss
Posts: 21
Joined: Sun Aug 10, 2003 8:48 pm
Location: Northwest UK

got the game now ,need a bit of advice/help

Post by bagpuss »

I got the game last friday an have been playing it when I can ,it is a very good intelligent thought provoking game .....It has a deep learning curve to some one completly new to hex games ,even after the tuts

I have a few questions
if I move a Inf unit next to an enemy an go to the battle screen ,the battle start button doesnt light up but when I press max button ,It attacks but uses all my arty units , why will the Inf unit alone not attack but with other units it attacks ?
also
If I move units next to an enemy unit an attack them ,all my units cannot fire ,?

some feedback from a newbie
I would of loved it MORE if the map was bigger an you could scroll more ,I would of liked more info on unit strengths/weaknesses etc

btw I may have found a bug ,when I deselect a unit with the keyboard shortcut , the map all goes black an unplayable,only now an again ,needing a restart to save,

If these answers to my questions are in the manual can someone give advice ,thanks
best regards
bagpuss
Pawlock
Posts: 412
Joined: Tue Sep 17, 2002 11:39 pm
Location: U.K.

Post by Pawlock »

bagpuss wrote:I got the game last friday an have been playing it when I can ,it is a very good intelligent thought provoking game .....It has a deep learning curve to some one completly new to hex games ,even after the tuts

I have a few questions
if I move a Inf unit next to an enemy an go to the battle screen ,the battle start button doesnt light up but when I press max button ,It attacks but uses all my arty units , why will the Inf unit alone not attack but with other units it attacks ?
also
If I move units next to an enemy unit an attack them ,all my units cannot fire ,?

some feedback from a newbie
I would of loved it MORE if the map was bigger an you could scroll more ,I would of liked more info on unit strengths/weaknesses etc

btw I may have found a bug ,when I deselect a unit with the keyboard shortcut , the map all goes black an unplayable,only now an again ,needing a restart to save,

If these answers to my questions are in the manual can someone give advice ,thanks
best regards
bagpuss
To bring up the attack box just select the unit and go as if to move onto enemy unit to start. If have more than one unit in the hex to select more to participate click the little yellow unit select button on the right of map screen where units are displayed , you can also select all units in hex as one by pressing spacebar. To select units in another hex, select hex and go through same process.

Unless you get an overrun, you are allowed only 1 action per unit per turn.
bagpuss
Posts: 21
Joined: Sun Aug 10, 2003 8:48 pm
Location: Northwest UK

Post by bagpuss »

Pawlock
yep I know this an do this but sometimes a unit next to an enemy will not fight (coward ?lol)
right so I move an inf unit next to an enemy unit an hit the war button ,the battle screen comes up at the bottom ,BUT the FIRE button doesnt highlight ,an the odds are not there ? .....but if I USE the MAX button the inf unit is ready an fights the clash with odds etc on ....?????
Pawlock
Posts: 412
Joined: Tue Sep 17, 2002 11:39 pm
Location: U.K.

Post by Pawlock »

bagpuss wrote:Pawlock
yep I know this an do this but sometimes a unit next to an enemy will not fight (coward ?lol)
right so I move an inf unit next to an enemy unit an hit the war button ,the battle screen comes up at the bottom ,BUT the FIRE button doesnt highlight ,an the odds are not there ? .....but if I USE the MAX button the inf unit is ready an fights the clash with odds etc on ....?????
At a guess, it sounds like your odds with just the 1 unit are too low to registor with combat odds. As an attacker you already need to cope with the def 4 shifts.

You need to acheive the minimum odds before you can initiate combat.
bagpuss
Posts: 21
Joined: Sun Aug 10, 2003 8:48 pm
Location: Northwest UK

Thanks..mate

Post by bagpuss »

I am just rereading over at wachtamrhein about it now ,I have been foolish with my units/men and I've been throwing them against hard units ,lol

what did they say about the WW1 General Haigs efforts


Lions led by donkeys .....

maybe I've got to reread/learn on it ....eeeeeiyore ..lol

btw is there a list of keyboard shortcuts ??
cheers
bagpuss
Capitaine
Posts: 1028
Joined: Tue Jan 15, 2002 10:00 am

Post by Capitaine »

Good luck bagpuss! Keep on tryin'! You've got the right attitude :) :cool:
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Adam Parker
Posts: 1848
Joined: Tue Apr 02, 2002 8:05 am
Location: Melbourne Australia

Post by Adam Parker »

Yes you need 1:2 odds minimum to make a combat.

Bagpus a big tip for you. Don't forget to dig in when able! LOL I've only just realised that :eek:

My friend, here's an observation for you too. I believe that if you can do well at this war game you will be able to consider yourself a grognard straight off. Not so much the learning curve but this title due to its design can be very punishing if you don't keep your wits about you :)

Right now I've got regiments of the SS Wiking running around my rear areas and more German divisions pouring in from the south (I think because I've activated too many German Alert Points)... and I thought I was going so well!

Happy gaming mate.
Adam.
bagpuss
Posts: 21
Joined: Sun Aug 10, 2003 8:48 pm
Location: Northwest UK

Post by bagpuss »

Adam
cheers for the digging in advice ,those pesky allies kept booting me all over the battlefield ,(my poor SS panzer regts ,lol)this game is a real time killer ,lol....had a day off today an been playing most of the day, TAO,I really prefer that scenario too the KP one ...
btw one cool feature would be air units ,fighters,bombers ...
what do others think ?
cheers
bagpuss
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