Battle of Britain Operational level

Please post here for questions and discussion about modding for Strategic Command.
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

RE: Battle of Britain Operational level

Post by Hairog »

RAF view with fog of war and Chain Home up and running.

Image
Attachments
RAFView1.jpg
RAFView1.jpg (196.96 KiB) Viewed 328 times
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

RE: Battle of Britain Operational level

Post by Hairog »

With 3D units

Image
Attachments
3DBOB.jpg
3DBOB.jpg (162.91 KiB) Viewed 328 times
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
seydlitz22513
Posts: 102
Joined: Thu Apr 26, 2018 12:59 am

RE: Battle of Britain Operational level

Post by seydlitz22513 »

Hello Hairog, Please excuse this interruption to your thread, it's very interesting that you have managed to include Chain Home Early Warning Radar into your scenario. Because I'm working on a mod for World at War where I too have added Radar to the game. I used the Pillbox unit slot in order to add the Radar to the game, plus it is a research option mostly used on naval units.

Your mod looks really interesting looking forward to trying it out when completed.[:)]

Image
Attachments
ChainHome..ngRadar.jpg
ChainHome..ngRadar.jpg (262.93 KiB) Viewed 328 times
seydlitz22513
Posts: 102
Joined: Thu Apr 26, 2018 12:59 am

RE: Battle of Britain Operational level

Post by seydlitz22513 »

Radar research used in the game to upgrade Battleships etc. [;)]

Image
Attachments
Radarrese..hipsetc.jpg
Radarrese..hipsetc.jpg (137.36 KiB) Viewed 328 times
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

RE: Battle of Britain Operational level

Post by Hairog »

Looks interesting seydlitz22513. What does your mod do? Mine acts like an extended 5 hex spotting radius from Chain Home unit.
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
seydlitz22513
Posts: 102
Joined: Thu Apr 26, 2018 12:59 am

RE: Battle of Britain Operational level

Post by seydlitz22513 »

Each level of research increases the detection range by 1 hex my mod is for World at War so each hex ix approx 30 miles, but it works out more or less the same for Europe at War as each hex is about 20 miles give or take.[;)]
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

RE: Battle of Britain Operational level

Post by Hairog »

Thanks. Same concept as what I did. Great minds think alike. :)
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
User avatar
Hairog
Posts: 1587
Joined: Tue Jul 11, 2000 8:00 am
Location: Cornucopia, WI

RE: Battle of Britain Operational level

Post by Hairog »

Beta is available. See post Here
WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be
Post Reply

Return to “Scenario Design and Modding”