1.03 Feedback

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sveint
Posts: 3837
Joined: Fri Jan 19, 2001 10:00 am
Location: Glorious Europe

1.03 Feedback

Post by sveint »

I'll start, although I don't have any feedback on the Soviets yet (my Axis games are testing an anti-US strategy).

China: Still gets crushed no matter what. I don't think there were any changes in 1.03? I'm almost feeling a strange anti-China bias. Anyway the campaign in China goes completely ahistorical in every game with a complete Chinese collapse.

North Africa: Really like the supply changes here. Feels very historical.
Mercutio
Posts: 255
Joined: Mon Dec 25, 2006 11:49 pm

RE: 1.03 Feedback

Post by Mercutio »

against the AI? The AI is too aggressive in defense and hurts themselves IMO. It is a kind of "Not one step further!" and get the units killed until the house of cards falls. China is a prime example because it is very choke point. I don't bother to follow up a hex where I have 3+ units adjacent because the AI will be dumb enough to jump in and get wiped out. I guess I shouldn't do that [:-]

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sveint
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Location: Glorious Europe

RE: 1.03 Feedback

Post by sveint »

AI doesn't count. Should go without saying.
Mercutio
Posts: 255
Joined: Mon Dec 25, 2006 11:49 pm

RE: 1.03 Feedback

Post by Mercutio »

My bad
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