2x3+ Team Side Game - BOTH SIDES

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Beria
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2x3+ 002 Soviet South

Post by Beria »

T002 Soviet South
Soviet Deputy Supreme Commander
there seems to be confusion among the Nazi allies: No movement from the Fascists allies on the Carpathian front. This proves a relief on our Southern Front that we must exploit.

Although the forces of the border are now unfrozen during the Soviet phase of turn 2, none are moved. On the road to Kiev our forces drop back to the river Sluch.

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South Soviet Commander
... not too impressed with my opponent; T2 and he's not even past the Goryn river! I took the opportunity to mess with his supply again so my line should be fairly safe...
- Defending the Rumanian border to really frustrate AGS and delay building their rail from there
- Starting to dig in along the Dnepr, in the main cities and on the isthmus to the Crimea
..
I do expect to have to fall back quite a bit next turn, but this turn I thought it safe enough to severely delay AGS' advance.
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2x3+ 002 Soviet Air

Post by Beria »

T002 Soviet Air

The Soviet team now has an Air commander. Strategic bombing of the Rumanian oil fields proves ineffective, but there is some success in damaging the arms industry of Koenigsberg. A lot of bombers are lost in the process.
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Soviet Deputy Supreme Commander
Bomb any and all exposed Panzer or Motorized Division that are nearest our defence line - without mercy.
Enemy airbases are not to be bombed, as doing this so close from the enemy lines of supply will shred our bomber forces needlessly.
Air Soviet Commander
I will begin sending aircraft to the reserve for reorganization. Please be aware the lack of air support will only be temporary and the air force will keep up air recon and fighter cap as best as possible.

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Last screenshot above is attached to post 180
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2x3+ 003 Axis Team Allocations

Post by Telemecus »

With 2nd Army unfrozen and the FBDs heading south there is not enough rail cap for all - it has to be rationed and choices made.

For information only.

(Decided to reverse the normal order and put team allocations first. During the actual turn the team will see the allocations before doing their go so it makes sense to present it in the same order here.)
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RE: 2x3+ 003 Axis Team Allocations

Post by Telemecus »

For information only. Attached North-Centre boundary map at start of turn.
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RE: 2x3+ 003 Axis Team Allocations

Post by Telemecus »

For information only. Attached Centre-South boundary map at start of turn.
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2x3+ 003 Axis North

Post by Telemecus »

T003 Axis North
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To see this turn in the AAR by the Axis North commander click here
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[Note rail repair map attached to post 193]
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2x3+ 003 Axis Centre

Post by Telemecus »

T003 Axis Centre
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2x3+ 003 Axis South

Post by Telemecus »

T003 Axis South

Last turn 14th Panzer division headed to Rumania meaning the forces on both sides would be unfrozen. But much to our surprise the Soviet forces remain on the border unmoved. So having planned to not let them escape and then allowed them to, they decided to stay put and our plan for the south came true anyway!
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Axis South Commander
Turn done in the south, good result!
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[Note rail repair map attached to post 198]
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2x3+ 003 Axis Air

Post by Telemecus »

Axis ground commander
maybe that is why we should allow you to control the air? or get somebody to volunteer?

By the rules I was banned from doing air missions - but the need for one person to co-ordinate air was apparent:-

Leningrad is in escort range now, but not if one ground commanders uses every bomber up in auto missions! [:D]
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[Kharkhov bombing picture is attached to post 200]
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2x3+ 003 Axis Points Spend

Post by Telemecus »

2x3+ 003 Axis Points Spend
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2x3+ 003 Soviet Counter-Espionage

Post by Telemecus »

The Soviet side has taken elaborate measures to hide their communications from Axis intelligence
- but not it seems from random passers by

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RE: 2x3+ 003 Soviet Counter-Espionage

Post by Telemecus »

Soviet Supreme Command clamps down on the interlopers!
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[:)][:)][:)][:)][:)]
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RE: 2x3+ 003 Soviet Counter-Espionage

Post by Telemecus »

I have sent the guy a message to explain what happened - poor guy probably still has no idea what he stumbled in to!

[Attached map is Turn 3 rail repair in the North and is embedded in post 186]
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RE: 2x3+ 003 Soviet Counter-Espionage

Post by A21 »

I do not get why they would think of an iPad game?
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RE: 2x3+ 003 Soviet Counter-Espionage

Post by Beria »

The Soviet team chat was put in to the ipad game area for others to not see. I guess for a cancelled game they thought no one would ever see. It is now moved into the WitE area.
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RE: 2x3+ 003 Soviet Counter-Espionage

Post by EwaldvonKleist »

The Soviet security plan had one fatal flaw, the subforum the thread was located in is directly below the tester forums. So any Axis WitE 2 tester will easily stumble upon it.
(I do NOT accuse anyone of spying here of course)
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RE: 2x3+ 003 Axis Air

Post by Crackaces »

ORIGINAL: Telemecus
Axis ground commander
maybe that is why we should allow you to control the air? or get somebody to volunteer?

By the rules I was banned from doing air missions - but the need for one person to co-ordinate air was apparent:-

Leningrad is in escort range now, but not if one ground commanders uses every bombed up in auto missions! [:D]
Image

We could have started on Osinovets on turn #2 .. it is the disadvantage of team games .. although it think the advantages out weigh the disadvantages with the right team .
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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RE: 2x3+ 003 Soviet Counter-Espionage

Post by Telemecus »

ORIGINAL: EwaldvonKleist

The Soviet security plan had one fatal flaw, the subforum the thread was located in is directly below the tester forums. So any Axis WitE 2 tester will easily stumble upon it.
(I do NOT accuse anyone of spying here of course)

Not even that! Everytime we clicked on Soviet player profiles to send them a message, their profile helpfully showed their last ten forum posts all saying "2x3+ Soviet Team" !!!!!!!!!!

[Attached map is Turn 3 rail repair in the South and is embedded in post 188]
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RE: 2x3+ 003 Soviet Counter-Espionage

Post by Beria »

ORIGINAL: Telemecus
ORIGINAL: EwaldvonKleist
The Soviet security plan had one fatal flaw, the subforum the thread was located in is directly below the tester forums. So any Axis WitE 2 tester will easily stumble upon it.
(I do NOT accuse anyone of spying here of course)
Not even that! Everytime we clicked on Soviet player profifles to send them a message, their profile helpfully showed their last ten forum posts all saying "2x3+ Soviet Team" !!!!!!!!!!

So really we should be asking did anyone actually not know where the secret Soviet chat was hidden? [:)]
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RE: 2x3+ 003 Soviet Counter-Espionage

Post by Telemecus »

ORIGINAL: Beria
ORIGINAL: Telemecus
ORIGINAL: EwaldvonKleist
The Soviet security plan had one fatal flaw, the subforum the thread was located in is directly below the tester forums. So any Axis WitE 2 tester will easily stumble upon it.
(I do NOT accuse anyone of spying here of course)
Not even that! Everytime we clicked on Soviet player profifles to send them a message, their profile helpfully showed their last ten forum posts all saying "2x3+ Soviet Team" !!!!!!!!!!

So really we should be asking did anyone actually not know where the secret Soviet chat was hidden? [:)]

Yes - Southpaw89 !!!!!!!!!!!!!!!!

[:D] [:D] [:D] [:D] [:D]

To be fair the Soviet Supreme commander told me about the secret forum, so we knew not to go there. And not being mixed up with the other AARs we were viewing meant we were not one click away from accidentally entering. Instead we were two clicks away from accidentally entering! [:)]

[Attached picture is of Strategic bombing of Kharkhov is embedded in post 189]
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