Battle of Kusaie: The Allied strike is also an alpha - no secondary strikes following. The enemy CAP is about 60 Zeroes - far too few to handle what's coming. The first target is Junyo.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Canoerebel
11/29/43
Battle of Kusaie Island: The carnage in the a.m. phase is great:
ORIGINAL: Canoerebel
11/29/43
Battle of Kusiae Island: There are no Japanese aircraft in the sky during the afternoon phase. There is again a solitary and major Allied strike, which does a good job of hitting good ships.
In the end, confirmation of all carriers sunk plus CA Mikuma. The two BBs are clearly crippled, so DS will try to finish them off tomorrow.
Allied losses are minimal. No ships hit. Even aircraft losses less than about 20.
ORIGINAL: jwolf
With that enemy carrier force destroyed, the Japanese just lost their flexibility. They still have the KB, which I assume is still ferocious and very dangerous. But they have nothing else, and can only cover one area at a time. Conversely, your ability for force projection will only grow (unless you suffer a really major defeat).
Is this interpretation correct?
ORIGINAL: Canoerebel
I think Dave is sending every carrier this way (that's his way, anyhow), with projected date of arrival perhaps as soon now as six days. I'm trying to shoe-horn in an invasion of Ponape, which I probably don't have quite enough time to do. Can my carriers take on his? Part of the equation is that I can't deplete sorties chasing merchantmen, etc.![]()