WiTE, AI removes some or all of its units from board

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CJM
Posts: 66
Joined: Sun Oct 12, 2014 5:41 pm

WiTE, AI removes some or all of its units from board

Post by CJM »

Twice now the AI has ended its turn with half or all its on board units gone. While this certainly makes it easier for me
to take my objectives, it decreases the fun of the game.

Once, playing the Germans in "Road to Leningrad" the AI removed all the Soviet pieces after it cycled through its 2nd turn
This last time, playing the Soviet side in "Battle of Kharkov," the AI removed all the German units in or north of Kharkov
during its 1sr turn cycle. I had saved the end of my turn and even run it again, with the same results.
Have you ever heard of this problem? I'm afraid to start larger scenarios and losing hours of my life, unable to
complete a game.

I am running the latest version of the game (V1.11.00) and also have the custom map graphic.

The Wehrmacht that set out to conquer Russia in 1941 was a poor army with strictly limited resources.
- Supplying War (1977)
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56ajax
Posts: 2294
Joined: Mon Dec 03, 2007 3:43 am
Location: Cairns, Australia

RE: WiTE, AI removes some or all of its units from board

Post by 56ajax »

Consider upgrading to 1.11.03?
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
CJM
Posts: 66
Joined: Sun Oct 12, 2014 5:41 pm

RE: WiTE, AI removes some or all of its units from board

Post by CJM »

Just checked. I actually do have the latest version. I might try uninstalling then reinstalling the game
The Wehrmacht that set out to conquer Russia in 1941 was a poor army with strictly limited resources.
- Supplying War (1977)
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