Australia is to far away!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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dcpollay
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RE: Australia is to far away!

Post by dcpollay »

ORIGINAL: btd64

ORIGINAL: warspite1

ORIGINAL: RangerJoe

Refineries turn oil into fuel and supply, depending upon the scenario - no supply. LI turns resources into supply. HI turns fuel and resources into Heavy Industry (HI) points and supply.

I definitely suggest that you read the manual if you have not read it. If you have read it, read the pertinent sections again. [:@]
warspite1

Alternatively you could start thinking outside the box. Have you tried moving Australia instead?


Put some pontoons under her....[:D][:D][:D]....GP
Just make sure she doesn't flip over, like Guam!
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RangerJoe
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RE: Australia is to far away!

Post by RangerJoe »

Australia is not too much of anything.
If you want a second opinion ask me again!

I have heard that Australia is too much of a nice place. So, are you stating that it is not? [&:]
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
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jdsrae
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RE: Australia is to far away!

Post by jdsrae »

ORIGINAL: RangerJoe
Australia is not too much of anything.
If you want a second opinion ask me again!

I have heard that Australia is too much of a nice place. So, are you stating that it is not? [&:]

Correct, not too much of a nice place.
There are enough not nice places that offset the places you see in the travel brochures to lower the average to “just right”.
Currently playing my first PBEM, no house rules Scenario 1 as IJ.
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SuluSea
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RE: Australia is to far away!

Post by SuluSea »

You really have to be patient and build your supporting bases and systems in SOPAC while slowly building supplies in OZ. Use New Zealand as a hub as well until supporting bases are built.

Any spare AK's, AP's or anything else shouldn't be leaving the DEI without loads of fuel, send those loaded to OZ to get you started before sailing the transports to Capetown or West Coast.

Think also about sending unneeded transports from India to DEI for fuel via Oz then U.S.and Capetown.



ORIGINAL: BillBrown

I mix TKs and xAKs( ones with large endurance ) into a single TF so it has enough range to travel to OZ and back without any refueling.

Good advice here!



"There’s no such thing as a bitter person who keeps the bitterness to himself.” ~ Erwin Lutzer
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RangerJoe
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RE: Australia is to far away!

Post by RangerJoe »

TKs loaded with oil is also good since Australia has a shortage of oil for its refineries.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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HansBolter
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RE: Australia is to far away!

Post by HansBolter »

Good advice from all. +1 on the last two posts.

I always like making NZ a hub for SoPac.

AS RJ points out you need oil for the refineries. Many players would eschew the effort and focus on fuel since it is the end product you need for the HI and the navy. I try to do like RJ and get oil there, especially before the tapline of both commodities from the DEI is cut off.

Many players will also eschew getting enough fuel to OZ to run its HI and will counsel turning off the HI. I prefer to leave it on and make the effort to get enough fuel there for both the HI and navy. If you fuel the HI, OZ will produce enough supply to take care of itself, allowing you to push your building SoPac stockpiles elsewhere.

Managing your logistics takes some forethought and planning. Experimentation is the best way to discover what works and what doesn't, giving you a framework for the forethought and the planning. No way to master it but to wade in and muck it up.
Hans

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RangerJoe
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RE: Australia is to far away!

Post by RangerJoe »

quote:

ORIGINAL: RangerJoe

quote:

Australia is not too much of anything.
If you want a second opinion ask me again!

I have heard that Australia is too much of a nice place. So, are you stating that it is not?

jdsrae

Correct, not too much of a nice place.
There are enough not nice places that offset the places you see in the travel brochures to lower the average to “just right”.

One of my uncles went there and drove around with his family for awhile. He took pictures and stayed in contact with some people. He traded agates for opals.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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jagsdomain
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RE: Australia is to far away!

Post by jagsdomain »

If I put Oz as the destination but have a way point in Fiji tell it to fuel.
The ship will do that?
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RangerJoe
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RE: Australia is to far away!

Post by RangerJoe »

Yes.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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BBfanboy
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RE: Australia is to far away!

Post by BBfanboy »

ORIGINAL: RangerJoe

Yes.
* If Fiji has fuel! Do not set "Full Refuel" with the waypoint; choose "Minimal Refuel" and the game will give enough additional fuel to get to Oz and back to home port with about 10% to spare. This will reduce the drain on Fiji and prevent you from returning to USA with far more fuel than needed.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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HansBolter
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RE: Australia is to far away!

Post by HansBolter »

As long as your opponent doesn't make an extreme SoPac push for Fiji it should become one of your minor theater hubs allowing it to become a working waypoint.

Once you start getting Liberty ships, their 16k endurance allows plotted round trips with waypoints, making it possible to set up Continuous Supply Task Forces for all of SoPac.
Hans

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Orm
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RE: Australia is to far away!

Post by Orm »

I have a thought. [X(]

Australia is in just the right place. If it were in any other place, then it wouldn't be Australia.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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BBfanboy
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RE: Australia is to far away!

Post by BBfanboy »

ORIGINAL: Orm

I have a thought. [X(]

Australia is in just the right place. If it were in any other place, then it wouldn't be Australia.
Are you suggesting that this is all the more reason to move it? [:D]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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Orm
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RE: Australia is to far away!

Post by Orm »

ORIGINAL: BBfanboy

ORIGINAL: Orm

I have a thought. [X(]

Australia is in just the right place. If it were in any other place, then it wouldn't be Australia.
Are you suggesting that this is all the more reason to move it? [:D]
You might very well think that; I couldn't possibly comment.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Zorch
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RE: Australia is to far away!

Post by Zorch »

ORIGINAL: Orm

ORIGINAL: BBfanboy

ORIGINAL: Orm

I have a thought. [X(]

Australia is in just the right place. If it were in any other place, then it wouldn't be Australia.
Are you suggesting that this is all the more reason to move it? [:D]
You might very well think that; I couldn't possibly comment.
If Australia is moved they should gets the firm that did Wheeling, West Virginia.
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RangerJoe
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RE: Australia is to far away!

Post by RangerJoe »

At least they don't normally have that delightful stuff called Lutefisk there but they do have pasties!
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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Zorch
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RE: Australia is to far away!

Post by Zorch »

ORIGINAL: RangerJoe

At least they don't normally have that delightful stuff called Lutefisk there but they do have pasties!
Would Orm be Mro if Australia moved north?
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Macclan5
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RE: Australia is to far away!

Post by Macclan5 »

Would it be possible to move parts of Australia first ?

I think what I have seen of Perth (family and friends photos - not been there myself sadly) would recommend itself as an immediate candidate to join the norther hemisphere.

In fact Canada would love to adopt it outright - thereby having another of 'one of the most beautiful spots on earth' added to its list of attributes - and further shutting up some of the annoying Vancouver boosters [8D]

However the parts with all those snakes / spiders / sea crocodiles... mehh .... let them continue to migrate along at 3cm per year.

[:D]
A People that values its privileges above it's principles will soon loose both. Dwight D Eisenhower.
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jdsrae
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RE: Australia is to far away!

Post by jdsrae »

Bad news, Perth has got snakes too...
http://www.whatsnakeisthat.com.au/categ ... ust/perth/
Good news, not all of them are extremely deadly. Some are rated only mildly deadly, and a few are cuddly pythons.
Currently playing my first PBEM, no house rules Scenario 1 as IJ.
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RangerJoe
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RE: Australia is to far away!

Post by RangerJoe »

Vancouver is nice, especially the rock garden. Banff is beautiful . . .
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


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