Newbie vs AI Empires and FoG II AAR

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warspite1
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Joined: Sat Feb 02, 2008 1:06 pm
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Newbie vs AI Empires and FoG II AAR

Post by warspite1 »

I thought I would give this a go and see if it tickles my fancy. I've downloaded both FoG II and Empires with the plan being to export the battles to FoG II. Sounds technical for a technophobe like me but I'll give it a go and see what happens.

As usual the plan is to launch straight into the game and read up as I go along as I really can't be bothered to do a load of reading beforehand.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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loki100
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RE: Newbie vs AI Empires and FoG II AAR

Post by loki100 »

serious suggestion, read/skim section 3 of the manual (overview), 4.1 will give you a feel for the difficulty levels (these work differently to many other games), the table in section 7.4.4 is probably the most important single page in the manual and sections 16-18 in different ways may help orientate you around how the key mechanics slot together.

a lot of people have simply crashed badly in their first game(s) by ignoring the culture/decadence mechanics as the result of ill-planned early expansion tends to be brutally fatal. Equally a rough idea how the trade system works will really help with economic management.
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warspite1
Posts: 42128
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Newbie vs AI Empires and FoG II AAR

Post by warspite1 »

ORIGINAL: loki100

serious suggestion, read/skim section 3 of the manual (overview), 4.1 will give you a feel for the difficulty levels (these work differently to many other games), the table in section 7.4.4 is probably the most important single page in the manual and sections 16-18 in different ways may help orientate you around how the key mechanics slot together.

a lot of people have simply crashed badly in their first game(s) by ignoring the culture/decadence mechanics as the result of ill-planned early expansion tends to be brutally fatal. Equally a rough idea how the trade system works will really help with economic management.
warspite1

Thanks loki and I will do - assuming the guys over at Slitherine can suggest something. Sadly as is its totally unplayable and I haven't got a clue why it should be happening [:(]
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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