[Tech Demo / Unfinished] Seventh District Vice, 1989

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Rory Noonan
Posts: 2418
Joined: Thu Dec 18, 2014 1:53 am
Location: Brooklyn, NY

[Tech Demo / Unfinished] Seventh District Vice, 1989

Post by Rory Noonan »

This is a scenario I made a little while back to demonstrate how C:MANO can represent non-combat operations in an interesting and fun way.

You're in command of the USCG 7th District and responsible for keeping an onslaught of narcotics smugglers out of the CONUS. The USN and USANG are lending a hand, but your job is to stop smugglers and fight crime -- not just blow anything suspicious out of the sky!

I haven't got time to finish it off at the moment, but the foundations are in this demo version.

Features:
Ability to:
Interrogate unknown aircraft via radio
Intercept an aircraft and order it to land at the nearest major airport
Attempt to disable a small boat by shooting the engine from a helicopter
Board and capture suspect vessels

Sound effects (make sure to turn game sound effects on)


There's a few other polish features like generation of correctly formatted, real world aircraft registrations, use of real world airport locations and ICAO codes for destinations, aircraft launch being handled via special action to allow for points capture (and a sound effect that I think is really cool [:)]), and other stuff I can't remember now.

Feel free to dissect the scripting, the scripts are externalised to allow easier perusal.

There's also a cheesy intro trailer [:D]
https://drive.google.com/file/d/1BQ51pO ... ATnwA/view

I might finish it off one day, but for the mean time I hope it's a little fun and maybe some inspiration for other scenario designers. Enjoy!

Installation
Unzip the .zip file to your main C:MANO directory (not /Scenarios as you normally would) and everything should go where it's supposed to.
Attachments
7DV_NoVid.zip
(2.99 MiB) Downloaded 73 times
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Randomizer
Posts: 1508
Joined: Sat Jun 28, 2008 8:31 pm

RE: [Tech Demo / Unfinished] Seventh District Vice, 1989

Post by Randomizer »

Great. I anticipate learning much through dissecting this so thank you!

-C
Fer_Cabo
Posts: 111
Joined: Thu Sep 17, 2015 2:39 pm

RE: [Tech Demo / Unfinished] Seventh District Vice, 1989

Post by Fer_Cabo »

Hi, thanks a lot for the amazing lua and work put into the scenario.

Wondering if you could maybe help me with this pickle here…

https://www.matrixgames.com/forums/tm.asp?m=4688957

Posted it, but no answer/help so far.

Thanks a lot in advance!

Fernando.
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