EMP question

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Sleeping_Dragon
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EMP question

Post by Sleeping_Dragon »

When I hit Heat Regs with an EMP it turns them off for 2-12 secs. If before they turn back on, I manage to hit them agian, is the 2-12 recalculated from the second hit or does the secong hit add another 2-12 secs?

Also is the 2-12 a 'two 6-sided dice' roll?
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LarkinVB
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Post by LarkinVB »

Its 5 - 15 and it does add.
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Coyote27
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Post by Coyote27 »

Do EMP's act like neutron blasters on androids? I managed to kill an android pilot in lights a while back fairly easily with a neutron blaster and EMP.
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Silvermane
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Post by Silvermane »

They do light damage on cockpit hits with androids, as opposed to the minor damage they do on the other races.

I'd say you were lucky.

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Thorgrim
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Post by Thorgrim »

It must not have been the luck you're talking about. EMPs only do damage on cockpit hits if the titan has a neural bridge. Lights do not have neural bridges, only mediums and heavier.
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Iskandar
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Post by Iskandar »

Thorgrim, actually, androids always take damage on cockpit hits by EMPs, neural bridge or not.
LarkinVB
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Post by LarkinVB »

According to my code I really doubt that.
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