Subs vs DDs

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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821Bobo
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Subs vs DDs

Post by 821Bobo »

Subs annihilated my DD group so checking if this is WAD, just bad luck or possible bug. As this kind of result is highly unlikely to happen in reality.

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miv792
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RE: Subs vs DDs

Post by miv792 »

In real life, submarines in the early years of the war sunk escorts. Even at the end of the war, such cases occurred, but much less frequently.
Sorry for my english
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821Bobo
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RE: Subs vs DDs

Post by 821Bobo »

Did they sunk DDs? Yes. Did they sunk whole flotilla? No.
AlbertN
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RE: Subs vs DDs

Post by AlbertN »

It's like the 10:1 land attack where the attacker gets 1-2 losses and the defender retreats with 0 losses.
I take some extremes are possible (but that 10:1 extreme is not that rare at all...)

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Hoyt Burrass
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RE: Subs vs DDs

Post by Hoyt Burrass »

I made this same mistake early on....DD groups don't go chasing subs on the map...that's what your escorts that you assign to the convoy routes do...you gotta RTFM...Page 41 of Ebook

Submarine Group – 5 strength, may attack enemy fleets and
convoy lanes. Only air groups, carrier groups, or escorts protecting a
convoy route may target a submarine group in any hex type. Other
naval groups may attack a submarine group only if the submarine
group is next to a hex that is not all water. Submarines are the only
surface naval group that can attack another fleet at a range of 5 hexes
representing their patrol area. If they attack another naval group,
they have a chance to surprise that group and deal damage first.
Submarines have a unit supply level 5, compared to 3 for all other
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821Bobo
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RE: Subs vs DDs

Post by 821Bobo »

I made it on purpose. Sub will react/interdict and can get damage forcing them back to port.
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AlvaroSousa
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RE: Subs vs DDs

Post by AlvaroSousa »

We'll keep an eye on this. Subs are tricky in games.
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