ORIGINAL: rjord1
ORIGINAL: EliphasTheInheritor
Some questions came into my mind regarding the 40k mod when reading your last comment about dialogue for Chaos race, but for now your biggest concern is to take care of the races(which is A LOT of work), then other things, so I won't ask for now.
Let me know what those questions are at any time...... it will point me in the direction of issues that I havnt uncovered yet.
Okay then. My questions are:
-Will you do a map for the galaxy of 40k?
-If you do a map for the galaxy of 40k, how do you plan to simulate the Eye of terror(since it'a a very important part of 40k)? Maybe a custom art or something in the background of the map and have the same planets that are in and around the Eye of terror?
-How will you simulate daemon incursions/black crusades?
-How will you make daemon worlds(since they are basically lost forever to the powers of Chaos)? Does the game allow you to make more planet types, maybe by modifying the exe of the game(maybe Bacon has something like this)?
-How will you make new planets? Since 40k does have lots of other planets(Forge worlds, agriworlds, etc...) and maybe there is a limit to how many planets you can make in the game.
-How will you deal with races that have a high number of diverse units like Chaos and Eldar? Do you plan to keep it simple and stick with 4 unit types for the race or is there another way to get diversity? For example with Chaos, you got Legions and cults that worship 1 Chaos God and there is also Chaos Undivided, so you got the Chaos faction already split into 5 different factions, because Chaos is really unique about traits.
-Also a small tip here that I have for Necron Tomb Worlds, which I think it would be a brilliant idea, but if you have a better idea then go for it

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You know that in Distant Worlds Universe there are some planets with "Chambers of Mortalen" for example, those are ruins I think, and if my memory serves me well, sometimes when you wake a race that is unfriendly, you lose the planet that you colonized and you get a message that tells you that Mortalen have awakened and taken over the planet or something like that.
So I was thinking that Necron Tomb Worlds should have something like "Chambers of Necrons" (of course, you change the name, but it's the same type of ruin, something like "Necron Tombs") and when you colonize the planet, there is a chance(or Idk, maybe it happens 100% of the time) that you awaken those Necrons and they take over the planet. So this is how I see you being able to simulate Necron Tomb World awakening.....+ having the "Independent planets can start empires" option turned on. Hope this gave you something to think about, even tho races come first before planets, maps, etc...