And why do you say that? I've seen a good number of new games that are way more all encompassing than anything else I've seen before.ORIGINAL: TheGrayMouser
I’m sure whatever it is it will be a decent game, but it certainly won’t be as all encompassing in content as any of the original Steel Panthers games...
Steel Tigers Progress?
Moderator: maddog986
RE: Steel Tigers Progress?
You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.
MekWars
MekWars
RE: Steel Tigers Progress?
Well, even in same dev team you find games with expanded content from an old game... and oposite like instead sell 3 games (one per front) like the old version sell 1 game per year AND per front, from 3 titles to 4x3=12.
True is that today a game with a good amount content is very rare, i am not against DLC model BUT only when you dont need DLC to have something needed in base game.
Returning to ST... well i find my self now more into SEE something about game before think in content.
PD: to be fair i have in mind another game that could be true first SP successor but is not yet in dates BUT at least you have images and videos that is more than ST offer in 3 years.
True is that today a game with a good amount content is very rare, i am not against DLC model BUT only when you dont need DLC to have something needed in base game.
Returning to ST... well i find my self now more into SEE something about game before think in content.
PD: to be fair i have in mind another game that could be true first SP successor but is not yet in dates BUT at least you have images and videos that is more than ST offer in 3 years.
- RyanCrierie
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- Contact:
RE: Steel Tigers Progress?
ORIGINAL: TheGrayMouser
Hmm. Matrix aquired steel panthers 3 way back and converted it to steel panthers world at war. Meanwhile shrapnel games got steel panthers 1 and 2 and made their own improvements. Neither made money directly from the conversions but appear to have gotten rights to sell expansion campaigns / enhanced cd’s.
My recollection may be incomplete/faulty, but here is what I know -- whoever owned the Steel Panthers Intellectual Property (IP) at the time made deal(s) with both SPCAMO and Matrix Games.
Both development groups would get the source code to the Steel Panthers version they preferred (SP3 for Matrix, SP2 for SPCAMO), and both development groups would be allowed to redistribute whatever "remixed" games they made from the source code bases they got.
The proviso was, both development groups could not *profit* from the game; i.e. the games had to be free.
Matrix Games' solution to this was the "MegaCampaigns" concept -- a massive non-linear branching campaign with RPG elements (medals being awarded) and a situation map to show where you were. Instead of paying for the game, you paid for the MegaCampaign.
SPCAMO's solution when they went from DOS to Windows versions was to make an "Enhanced Version". The free version's maximum resolution was like 800x600, but if you wanted 1600x1200 resolution, you had to pay for the Shrapnel CD. Additionally, a better map editor; ScenHack Utility, CampaignHack Utility, and encrypted tournament play mode were also part of Enhanced. Shrapnel kept adding new features to the Enhanced version over the years.
RE: Steel Tigers Progress?
Slight correction Shrapnel is the only updated and currently upgraded (as of March of 2019) version that works on Windows 7, 8, 10 and in Linux (using Wine) and on macOS (using Boot Camp and VWMare).
For the CD version the resolutions sizes are:
640x480
800x600
1024x768
1152x864
1280x1024
1600x1280
Desktop
Using Desktop uses virtually your entire screen.
Here is some screen shots of one of my current CG's as the SS:
Zoomed out:

Zoomed in once:

Zoomed in all the way:

For the CD version the resolutions sizes are:
640x480
800x600
1024x768
1152x864
1280x1024
1600x1280
Desktop
Using Desktop uses virtually your entire screen.
Here is some screen shots of one of my current CG's as the SS:
Zoomed out:

Zoomed in once:

Zoomed in all the way:


Beta Tester for: War in the East 1 & 2, WarPlan & WarPlan Pacific, Valor & Victory, Flashpoint Campaigns: Sudden Storm, Computer War In Europe 2
SPWW2 & SPMBT scenario creator
Tester for WDS games
RE: Steel Tigers Progress?
ORIGINAL: ncc1701e
Game development is a long process. How long did it take to write the first Steel Panthers?
It was published three years after GG's Pacific War (the DOS one that you can download for free from this very site).
"Yes darling, I served in the Navy for eight years. I was a cook..."
"Oh dad... so you were a God-damned cook?"
(My 10 years old daughter after watching "The Hunt for Red October")
"Oh dad... so you were a God-damned cook?"
(My 10 years old daughter after watching "The Hunt for Red October")
-
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RE: Steel Tigers Progress?
I don’t think your recollection could get any more complete than that !ORIGINAL: RyanCrierie
ORIGINAL: TheGrayMouser
Hmm. Matrix aquired steel panthers 3 way back and converted it to steel panthers world at war. Meanwhile shrapnel games got steel panthers 1 and 2 and made their own improvements. Neither made money directly from the conversions but appear to have gotten rights to sell expansion campaigns / enhanced cd’s.
My recollection may be incomplete/faulty, but here is what I know -- whoever owned the Steel Panthers Intellectual Property (IP) at the time made deal(s) with both SPCAMO and Matrix Games.
Both development groups would get the source code to the Steel Panthers version they preferred (SP3 for Matrix, SP2 for SPCAMO), and both development groups would be allowed to redistribute whatever "remixed" games they made from the source code bases they got.
The proviso was, both development groups could not *profit* from the game; i.e. the games had to be free.
Matrix Games' solution to this was the "MegaCampaigns" concept -- a massive non-linear branching campaign with RPG elements (medals being awarded) and a situation map to show where you were. Instead of paying for the game, you paid for the MegaCampaign.
SPCAMO's solution when they went from DOS to Windows versions was to make an "Enhanced Version". The free version's maximum resolution was like 800x600, but if you wanted 1600x1200 resolution, you had to pay for the Shrapnel CD. Additionally, a better map editor; ScenHack Utility, CampaignHack Utility, and encrypted tournament play mode were also part of Enhanced. Shrapnel kept adding new features to the Enhanced version over the years.

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RE: Steel Tigers Progress?
ORIGINAL: Kuokkanen
And why do you say that? I've seen a good number of new games that are way more all encompassing than anything else I've seen before.ORIGINAL: TheGrayMouser
I’m sure whatever it is it will be a decent game, but it certainly won’t be as all encompassing in content as any of the original Steel Panthers games...
Well, what I mean is at release SP 1 gave us an OOB for almost every conceivable army in the world between 1939-1945. I suspect that any initial Tigers release might be East Front 42-43 or something like that. Nothing to do with quality or detail, just not as much volume in content.
RE: Steel Tigers Progress?
ORIGINAL: RFalvo69
ORIGINAL: ncc1701e
Game development is a long process. How long did it take to write the first Steel Panthers?
It was published three years after GG's Pacific War (the DOS one that you can download for free from this very site).
Thanks, so let's say four years of design to make it right. Thus, Steel Tigers is on track guys.
Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
RE: Steel Tigers Progress?
This is still my most anticipated game. Even more than Cyberpunk 2077!
War is messy, which is why it is best done digitally.
- crismac_slith
- Posts: 41
- Joined: Mon Aug 16, 2004 11:00 pm
- Location: Kansas City,Missouri
RE: Steel Tigers Progress?
Is this still being developed? [;)]
- Red_L.E.D.
- Posts: 37
- Joined: Thu Apr 16, 2020 1:32 pm
RE: Steel Tigers Progress?
Erik did a live stream of Matrix Games first game SPWaW for the 20th anniversary and in it he said Steel Tigers is being actively developed and they are trying their best to make it a true successor to the original games.
The video should still be watchable at the "twitch slitherinegroup" (I can't post a link unfortunately)
The video should still be watchable at the "twitch slitherinegroup" (I can't post a link unfortunately)
- crismac_slith
- Posts: 41
- Joined: Mon Aug 16, 2004 11:00 pm
- Location: Kansas City,Missouri
RE: Steel Tigers Progress?
Thanks, Red. I did not know about that stream. I do follow Slitherine on twitch so just missed it. I will look it up. Np on not a link.
RE: Steel Tigers Progress?
Anyone heard anything about this game?
Vaporware?
Vaporware?
RE: Steel Tigers Progress?
Coronaming soon...
- MrsWargamer
- Posts: 1653
- Joined: Wed Jun 18, 2014 4:04 pm
RE: Steel Tigers Progress?
ORIGINAL: zasgard
Anyone heard anything about this game?
Vaporware?
It's behind WitE2. So when they finish it, they likely go full steam on the next.
Wargame, 05% of the time.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
Play with Barbies 05% of the time.
Play with Legos 10% of the time.
Build models 20% of the time
Shopping 60% of the time.
Exlains why I buy em more than I play em.
RE: Steel Tigers Progress?
I thought it was worth resurrecting this thread rather than starting a new one. Can we (please god) look forward to Steel Tigers in the next 12 months? [:D]
RE: Steel Tigers Progress?
ORIGINAL: drez
This is still my most anticipated game. Even more than Cyberpunk 2077!
Well, at the current rate it will be Steel Tigers 2077. [:D]
Just kidding of course. It is being actively developed.
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
- crismac_slith
- Posts: 41
- Joined: Mon Aug 16, 2004 11:00 pm
- Location: Kansas City,Missouri
RE: Steel Tigers Progress?
Well if that is the case, I would be 107 years old sooooo. [;)]
- Red_L.E.D.
- Posts: 37
- Joined: Thu Apr 16, 2020 1:32 pm
RE: Steel Tigers Progress?
ORIGINAL: Lobster
Just kidding of course. It is being actively developed.
Eric wrote (4/15/2021):
We put quite a bit of development into Steel Tigers, but had to pause it to complete War in the East 2. As mentioned earlier, it's planned to be 2by3's next project once WITE2 post-release support starts consuming less of their time, which may take a while.
source:
https://www.matrixgames.com/forums/tm.asp?m=5002929
So my understanding is that Steel Tigers development will be on hold for a while.
RE: Steel Tigers Progress?
Oh joy...[:(]