Paratroopers and Readiness

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Dgold
Posts: 251
Joined: Sun Apr 23, 2000 8:00 am
Location: BC, Canada

Paratroopers and Readiness

Post by Dgold »

I have seen a post recently concerning the fact that you cannot use paratroopers unless their readiness reaches 100%, but I cannot find the post and any responses.

In my Axis game I have had a para unit in 9 supply sitting next to an HQ unit for at least five months. I cannot drop it to help with my Belelux/France invasion as it is still at 96% as of late May 1940.

Alvaro - can you please fix this in the next patch, perhaps reducing the para readiness requirement to, say 90% ?

Thanks
Worg64
Posts: 86
Joined: Sat Jan 19, 2019 3:11 pm

RE: Paratroopers and Readiness

Post by Worg64 »

You can by spending a supply truck on the para unit, improve its readiness by 6% and then be able to use it as a para this turn.
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OxfordGuy3
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Location: Oxford, United Kingdom

RE: Paratroopers and Readiness

Post by OxfordGuy3 »

ORIGINAL: Worg64

You can by spending a supply truck on the para unit, improve its readiness by 6% and then be able to use it as a para this turn.

Useful tip! Thanks Worg64
"The object of war is not to die for your country, but to make the other bastard die for his" - George S. Patton
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821Bobo
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Joined: Tue Feb 08, 2011 2:20 pm
Location: Slovakia

RE: Paratroopers and Readiness

Post by 821Bobo »

The 100% is too much and easily abused by bombing the unit every turn. Should be lowered to 100%. IRL no unit ever is 100 ready.
miv792
Posts: 161
Joined: Sun Apr 28, 2013 11:59 am

RE: Paratroopers and Readiness

Post by miv792 »

Paratroopers attack only on the next turn ?
Sorry for my english
gwgardner
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Joined: Fri Apr 07, 2006 1:23 pm

RE: Paratroopers and Readiness

Post by gwgardner »

I just dropped a parachute unit with 97% readiness. Without a very high readiness requirement we'll get paradrop hopscotch going on.

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AlvaroSousa
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RE: Paratroopers and Readiness

Post by AlvaroSousa »

The fog of war should hide the para drop unit in the rear.
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