Victory conditions

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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tyronec
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Victory conditions

Post by tyronec »

Am wondering how the game plays out if Axis do well in the early war but don't invade UK.
So you get to winter '42 and Axis hold the whole of continental Europe, USSR is knocked out.

Probably Axis have no chance of invading UK at this stage, their navy will never catch up and even if they can land they are going to get swamped or worn down from lack of supply.

Likewise UK/USA have no chance of invading the continent, Axis are stronger and have the advantage of good supply.

Is this a fair assessment or have I got it wrong somewhere, maybe some of the play tests reached this position ?

The implication is there may not be much to play for from here on.
The lark, signing its chirping hymn,
Soars high above the clouds;
Meanwhile, the nightingale intones
With sweet, mellifluous sounds.
Enough of Stalin, Freedom for the Ukraine !
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AlvaroSousa
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RE: Victory conditions

Post by AlvaroSousa »

Any WW2 game where Germany takes Gib + Russia = an Axis win plain and simple.

I have to fix the victory system because I completely forgot to adjust a couple things.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
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tyronec
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RE: Victory conditions

Post by tyronec »

How about a 'Sudden Death' condition, like the above or maybe on Total objectives held.
The lark, signing its chirping hymn,
Soars high above the clouds;
Meanwhile, the nightingale intones
With sweet, mellifluous sounds.
Enough of Stalin, Freedom for the Ukraine !
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AlvaroSousa
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RE: Victory conditions

Post by AlvaroSousa »

Someone mentioned that to me. I am strongly considering an automatic victory condition. Mostly it's for the Axis as the Allies have to beat down the Axis into submission.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Vonrich
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Joined: Fri Nov 15, 2019 12:13 pm

RE: Victory conditions

Post by Vonrich »

I just finished a game on historical settings and played exactly that way. I ignored the UK entirely and instead focused on taking Africa east of Tripoli, the middle east, the Balkans, and then the USSR. It turns out that all Allied pacific resources are in the Persian Gulf, so I was able to take a chunk of their resources and was never challenged on it...just one Italian armor corps defending it. Azerbaijan was surprisingly difficult to take due to partisans in Iraq and Iran. I ended up needing to take the Caucasus from the north and then link up with my three armor and mech corps that came up through Iran. It did distract several units from the defense of Stalingrad though, making that a relatively easy battle. I held Tripoli from the Allies with 3 rotating elite infantry corps. By 1944 I had taken Spain through diplomacy, then invaded Gibraltar, crossed straits and pincered from Tripoli. Simultaneously, I took Vichy France and Portugal. The only mainland VP that I didn't take was Stockholm. That was mainly due to the war panel bugging out after I took Portugal and not being functional for the rest of the game.

In the end, it was an overwhelming victory. The Allies landed in France twice but were pushed back into the sea.
Februarius
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RE: Victory conditions

Post by Februarius »

Is there a posibbility to continue playing after scenario end date? In case I want to fight on, and for example invade USA. If no option, can this be changed in the editor? Thanks!
Vonrich
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RE: Victory conditions

Post by Vonrich »

Yes, it looked like that was doable.
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AlvaroSousa
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RE: Victory conditions

Post by AlvaroSousa »

You can change scenarios as you see fit.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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