Middle East Problems

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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Michael T
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Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

Middle East Problems

Post by Michael T »

@Alvaro

As Axis I took Egypt in 1940 (PBEM game) under version 1.00.02.01 and Iraq did not activate as my Ally.

I reported that to you.

Now I have updated to 1.00.03.01 and I expected to see Iraq join the Axis as I still control Cairo and all of Egypt.

But instead I see the attached report. *I still do not have Iraq as my ally*. *Also Gibraltar is still under Allied Control*

So I guess Iraq is never going to activate as my ally. So should I just invade it? Is this bug going to be fixed soon?

And why is the USA gearing up for war when I do not control Gibraltar?

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AlvaroSousa
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RE: Middle East Problems

Post by AlvaroSousa »

If you are playing a v21 game the scripting is already in place. The Iraq issue was a scripting error not a coding error if memory serves me correctly.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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Michael T
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Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: Middle East Problems

Post by Michael T »

Ok, if I had known it could not be fixed I would have invaded them a long time ago. Lesson learnt.

What about this Gibraltar message though?

I don't control Gibraltar.
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AlvaroSousa
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RE: Middle East Problems

Post by AlvaroSousa »

It's a scripting error that's all.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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