ORIGINAL: Cohen_slith
Air has not been nerfed though - just air combat is more bloody, as it should be.
Ground strikes have definitely had something done to them. I used to use 4-6 (8-12 attacks) air units to get a decent shift to a ground attacks odds ratio. Now I have to use my entire airforce and I don't always get a decent shift to the odds. Far more 0 effects on bombings occur now than before. I'm talking 30+ ground strikes here for the airforce, it has very little effect compared to how air power worked before the patch.
Take a look at the screenshot in post 364, you can see the entire air armies for both Britain and the US in France. All those bombers might allow one attack per nation to be won, in one case I got two wins in a single turn, but had to use my 3 strat bombers and the odds were only 2-1 on the second attack. Ground strikes are very weak now.
And it's not due to intercepts, the first 6-10 fights might get intercepted and see air combat, but the next 10-20 go in unintercepted and get so many 0 results its extremely frustrating.
Take a look at post 328 or 332, those results were achieved with just the 9 or 10 bombers that were in range. My entire airforce can't achieve that kind of success now.
Jim







