Ver 1.00.04

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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tyronec
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Ver 1.00.04

Post by tyronec »

Any target date for the next patch ?
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AlbertN
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RE: Ver 1.00.04

Post by AlbertN »

I hope it fixes the extreme OPness of the Allies in the game.
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tyronec
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RE: Ver 1.00.04

Post by tyronec »

I will be happy whatever is in it, just wondering whether to start a new game now or wait for an extra Italian BB.
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AlvaroSousa
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RE: Ver 1.00.04

Post by AlvaroSousa »

I am going to try to get it for Monday. But with Thanksgiving and family coming over it might not happen till Wednesday.

I thought I had the resolution scaling issue fixed but then I ran into a serious problem on button displacement. I might have to rewrite an entire section of code in a different format.
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tyronec
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RE: Ver 1.00.04

Post by tyronec »

Good job, keep up the good work !
And enjoy your holiday...
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Meanwhile, the nightingale intones
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Enough of Stalin, Freedom for the Ukraine !
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mroyer
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RE: Ver 1.00.04

Post by mroyer »

Thanks Alvaro for the guesstimate. It really helps planning when to continue a game vs. start another - especially in these early days while you're still getting the system settled.

Keep pluggin', you're doing an awesome job.
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AlbertN
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RE: Ver 1.00.04

Post by AlbertN »

Alvaro have you evaluated to shorten the range of the strategic bombers at the start and give them more through techs only? (I still rest in the case that the UK strat bomber should not be there at all at the start of the game).

But I'd gladly get a game going on as Allies vs you to possibly show how sickly strong Allies can be early on!
stormbringer3
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RE: Ver 1.00.04

Post by stormbringer3 »

Any chance to get some idea of what's in it?
Thanks.
TrogusP96
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RE: Ver 1.00.04

Post by TrogusP96 »

Should the air units be so uniform across Nationalities on certain attributes - notably range? Yeah the four engine bombers came out later. These would only be tactical like a Blenheim. Some questions about starting OOBs UK Cruisers, German PanzerGrenadiers or Panzer sufficient? French navy too many BBs, etc but these are changeable in the Editor I think?
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RE: Ver 1.00.04

Post by AlbertN »

Main issue is in general is that no one would play PBEM on an edited map.

And yes units can have nation specific attributes - exactly like USA Large Corps have 1 Tank built in for instance, that's doable with any type of unit per nation.
Which gives an amount of flexibility around for editing purposes if one wants to do things, but then the cost should be tuned.
So standarized units work quite well in general.
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AlvaroSousa
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RE: Ver 1.00.04

Post by AlvaroSousa »

Each country can have different stats for the same unit
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GibClaret80
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RE: Ver 1.00.04

Post by GibClaret80 »

Great work Alvaro.
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PanzerMike
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RE: Ver 1.00.04

Post by PanzerMike »

ORIGINAL: Alvaro Sousa

I am going to try to get it for Monday. But with Thanksgiving and family coming over it might not happen till Wednesday.

I thought I had the resolution scaling issue fixed but then I ran into a serious problem on button displacement. I might have to rewrite an entire section of code in a different format.
Monday is totally fine with me [:D]
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RE: Ver 1.00.04

Post by ncc1701e »

Do not forget that Monday for Alvaro does not mean for us. Like for 1.00.03, we need to wait for Matrix to officially publish it.
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RE: Ver 1.00.04

Post by Almeron »

With the new patch, old saves will gone?
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AlvaroSousa
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RE: Ver 1.00.04

Post by AlvaroSousa »

They should yes.
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ncc1701e
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RE: Ver 1.00.04

Post by ncc1701e »

By the way, do you have a first list of bug fixes to share?
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RE: Ver 1.00.04

Post by AlvaroSousa »

Not fully yet. I am working tonight.
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Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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Sieben
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RE: Ver 1.00.04

Post by Sieben »

Give the man a break.
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