Air Recon Functionality

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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scout1
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Air Recon Functionality

Post by scout1 »

Anti aircraft build is a support item but is placed in specific locations when deployed to protect select industry/resources … and can later be moved ….

What about the same approach relative to "long range" recon aircraft ? This would allow the player to target select locations for increased recon for a given area and to move it about if needed .… More important for the naval search aspect me thinks …...
James Taylor
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RE: Air Recon Functionality

Post by James Taylor »

Perfect suggestion scout as an addition to the support units. Each air recon could cover 60 degrees with 6 being the max, with higher recon levels closer to the base diminishing as the radius increases.
SeaMonkey
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AlvaroSousa
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RE: Air Recon Functionality

Post by AlvaroSousa »

You can move AA with an HQ. If you notice there is a rail move with an AA on it on the HQ. Be on the hex with the AA and use the AA rail function on the HQ to put it in the deployment queue.
Creator Kraken Studios
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Designer Strategic Command
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AlvaroSousa
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RE: Air Recon Functionality

Post by AlvaroSousa »

Recon is already on the list.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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scout1
Posts: 3110
Joined: Mon Aug 23, 2004 11:26 pm
Location: South Bend, In

RE: Air Recon Functionality

Post by scout1 »

ORIGINAL: Alvaro Sousa

Recon is already on the list.

Sweet …...
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