What Disables Invasion Option

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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MorningDew
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What Disables Invasion Option

Post by MorningDew »

I am trying to understand what disabled the invasion option for a unit.

I have plenty of landing ships and my unit is in a beach hex. What else would cause the Invade Option to not be enabled?
gwgardner
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RE: What Disables Invasion Option

Post by gwgardner »

Weather on the beaches.
Action points used by the naval force as it moves to the coastline.

I had problems in a recent game invading Vichy Africa because I wasn't paying attention to one or the other of those.

MorningDew
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Location: Greenville, SC

RE: What Disables Invasion Option

Post by MorningDew »

Ah...so to invade, does the unit needs a remaining action point...in other words, the invasion target needs to be 1 action point away?
gwgardner
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RE: What Disables Invasion Option

Post by gwgardner »

ORIGINAL: AndrewKurtz

Ah...so to invade, does the unit needs a remaining action point...in other words, the invasion target needs to be 1 action point away?
I think so.

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AlvaroSousa
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RE: What Disables Invasion Option

Post by AlvaroSousa »

To perform ANYTHING in WarPlan you need operation points... movement, attacks, invasions. Except debarking at a port that is free.

So if you sail using 2 operation points you can't invade. If you sail using 1 operation point you can invade.
The movement white circle tells you how many operation points you use.
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MorningDew
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Joined: Wed Sep 20, 2006 12:24 pm
Location: Greenville, SC

RE: What Disables Invasion Option

Post by MorningDew »

ORIGINAL: Alvaro Sousa

To perform ANYTHING in WarPlan you need operation points... movement, attacks, invasions. Except debarking at a port that is free.

So if you sail using 2 operation points you can't invade. If you sail using 1 operation point you can invade.
The movement white circle tells you how many operation points you use.

Lightbulb goes on...

Thank you!
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