Tech Problem

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
Maruko
Posts: 3
Joined: Wed Nov 27, 2019 5:03 am

Tech Problem

Post by Maruko »

Good morning,
yesterday I buyed TOAW4, my pc responds to the minimum requisites but when I start the game i can't play...
When I click the mouse I receive the command after 5 seconds, so it's unplayable.
What's the problem? Someone can help me please?

Thank you

User avatar
76mm
Posts: 4766
Joined: Sun May 02, 2004 4:26 am
Location: Washington, DC

RE: Tech Problem

Post by 76mm »

You should ask this question on the Tech Support subforum for TOAW. Good luck!
User avatar
Shadrach
Posts: 767
Joined: Tue Oct 16, 2001 8:00 am
Location: Oslo, Norway
Contact:

RE: Tech Problem

Post by Shadrach »

Better to report the issue to Matrix Support. You can find the Helpdesk link from "My Page" on the store:
https://www.matrixgames.com/member/helpdesk

Then you can get professional help, since none of the Matrix staff seem to read this forum these days [8|]
OUW (Order of the Upgrade Wars)
Image
There are folks out there with way too much time on their hands.
- Norm Koger
User avatar
Zovs
Posts: 9276
Joined: Sun Feb 22, 2009 11:02 pm
Location: United States

RE: Tech Problem

Post by Zovs »

ORIGINAL: Maruko

Good morning,
yesterday I buyed TOAW4, my pc responds to the minimum requisites but when I start the game i can't play...
When I click the mouse I receive the command after 5 seconds, so it's unplayable.
What's the problem? Someone can help me please?

Thank you


Like the other fellows said.

But what the heck does "When I click the mouse I receive the command after 5 seconds, so it's unplayable." mean?

Where did you click a mouse, on a button and exe, after the game opened or maybe it was the game launcher or was it steam?

What command? That does not make sense.

More details or screen shots would help some of us help you out.
Image
Beta Tester for: War in the East 1 & 2, WarPlan & WarPlan Pacific, Valor & Victory, Flashpoint Campaigns: Sudden Storm, Computer War In Europe 2
SPWW2 & SPMBT scenario creator
Tester for WDS games
User avatar
Lobster
Posts: 5513
Joined: Thu Aug 08, 2013 2:12 pm
Location: Third rock from the Sun.

RE: Tech Problem

Post by Lobster »

ORIGINAL: Maruko

Good morning,
yesterday I buyed TOAW4, my pc responds to the minimum requisites but when I start the game i can't play...
When I click the mouse I receive the command after 5 seconds, so it's unplayable.
What's the problem? Someone can help me please?

Thank you


sPzAbt653 seems to have3 the handle on this. At least how to minimize it. Might want to ask him.
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
Menschenfresser
Posts: 253
Joined: Fri Mar 26, 2004 3:46 pm
Location: United States

RE: Tech Problem

Post by Menschenfresser »

I doubt this will help but I just purchased it, too, and saw the same issue.

However, I'm running it on Linux via wine. I noticed that clicking a button (main menu or scenario selection) took several seconds to respond. One core of my CPU would spike to 100% during that time. Then the game would more forward. Then I realized the wineprefix I was using wasn't 32-bit. Created a new 32-bit prefix, reinstalled under that, and the issue disappeared.
Make wargames, not war.
User avatar
Blond_Knight
Posts: 998
Joined: Sat May 15, 2004 3:52 am

RE: Tech Problem

Post by Blond_Knight »

I have the same issue on the main screen and the scenario selection screen but not in the game itself. I chalk it up to the programs age.
User avatar
Hellen_slith
Posts: 2009
Joined: Mon Oct 10, 2005 6:46 pm

RE: Tech Problem

Post by Hellen_slith »

If you can, try setting the game to run in Win7 "compatibility" mode. That may help.
tomlowshang
Posts: 35
Joined: Sat May 21, 2016 11:27 pm
Contact:

RE: Tech Problem

Post by tomlowshang »

ORIGINAL: Menschenfresser

I doubt this will help but I just purchased it, too, and saw the same issue.

However, I'm running it on Linux via wine. I noticed that clicking a button (main menu or scenario selection) took several seconds to respond. One core of my CPU would spike to 100% during that time. Then the game would more forward. Then I realized the wineprefix I was using wasn't 32-bit. Created a new 32-bit prefix, reinstalled under that, and the issue disappeared.
Which version of Wine? I have that problem on the older stable Wine release. The game works much better on the developer release (currently 4.20) which has improved mono support.

Other issues you may see: rotated text doesn't work, and no transparency on the hex info popup (I disable the popup anyway).
Wargaming live streams https://www.twitch.tv/tomlowshang
Menschenfresser
Posts: 253
Joined: Fri Mar 26, 2004 3:46 pm
Location: United States

RE: Tech Problem

Post by Menschenfresser »

ORIGINAL: tomlowshang
Which version of Wine?

Yeah, it's the stable release. I tried to install the devel branch but there were issues with lingering files from a previous install. Those files cause the devel package install to demand itself (stable version, I think) as a dependency. Something along those lines. Known bug, I believe.

Came on one of those days when I didn't feel like scouring every corner to find the conflict. I might try again because I can only run TOAW4 in an emulated desktop. Can't run fullscreen. Crashes with the following errors:

0009:fixme:font:get_outline_text_metrics failed to read full_nameW for font L"Ani"!
0009:fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN unimplemented
Make wargames, not war.
tomlowshang
Posts: 35
Joined: Sat May 21, 2016 11:27 pm
Contact:

RE: Tech Problem

Post by tomlowshang »

ORIGINAL: Menschenfresser
ORIGINAL: tomlowshang
Which version of Wine?

Yeah, it's the stable release. I tried to install the devel branch but there were issues with lingering files from a previous install. Those files cause the devel package install to demand itself (stable version, I think) as a dependency. Something along those lines. Known bug, I believe.

Came on one of those days when I didn't feel like scouring every corner to find the conflict. I might try again because I can only run TOAW4 in an emulated desktop. Can't run fullscreen. Crashes with the following errors:

0009:fixme:font:get_outline_text_metrics failed to read full_nameW for font L"Ani"!
0009:fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN unimplemented
Sorry, the error doesn't mean anything to me. I run everything in emulated desktop anyway. Is your full screen a common size like 1920x1080 or something much larger?

I should have mentioned I use the Wine build from the winehq site. I'm running Debian unstable.
Wargaming live streams https://www.twitch.tv/tomlowshang
Menschenfresser
Posts: 253
Joined: Fri Mar 26, 2004 3:46 pm
Location: United States

RE: Tech Problem

Post by Menschenfresser »

ORIGINAL: tomlowshang
Sorry, the error doesn't mean anything to me. I run everything in emulated desktop anyway. Is your full screen a common size like 1920x1080 or something much larger?

I should have mentioned I use the Wine build from the winehq site. I'm running Debian unstable.

Xubuntu 18.04 and wine from the ppa off the winehq site (not sure what's in the default ubuntu repos). The monitor is 2k and a second screen running off my laptop. I'll try running it on just my 1920x1080 laptop screen later tonight. But i'd rather have 1920x1080 emulated on the big monitor than full screen on the laptop.
Make wargames, not war.
tomlowshang
Posts: 35
Joined: Sat May 21, 2016 11:27 pm
Contact:

RE: Tech Problem

Post by tomlowshang »

I did a test and see one of the messages that you get:

0009:fixme:font:ExtTextOutW flags ETO_NUMERICSLOCAL | ETO_NUMERICSLATIN unimplemented

The game runs OK so I doubt that message is related to the crash.
Wargaming live streams https://www.twitch.tv/tomlowshang
Maruko
Posts: 3
Joined: Wed Nov 27, 2019 5:03 am

RE: Tech Problem

Post by Maruko »

Thank you all for support, I have tryed to start the game in windows 7 compatibility mode and now it's a little better...
In the start screen and in the scenario menu it's the same with a very slow respond to mouse click, in the "game" screen it's a little bit better.
I don't know why, a 2 years old game...

User avatar
Shadrach
Posts: 767
Joined: Tue Oct 16, 2001 8:00 am
Location: Oslo, Norway
Contact:

RE: Tech Problem

Post by Shadrach »

The game is badly optimised and will lag, even on modern CPUs that run full-3D games with no problem.

I kind of suspect the lag when clicking could come from issues with the ANCIENT audio system it uses (Audiere). Try turning off sounds.

Another thing to try (if Windows 10): In the same Compatibility tab where you set the mode, go to "Change high DPI settings" and set "Override high DPI scaling" to Application.
OUW (Order of the Upgrade Wars)
Image
There are folks out there with way too much time on their hands.
- Norm Koger
User avatar
Hellen_slith
Posts: 2009
Joined: Mon Oct 10, 2005 6:46 pm

RE: Tech Problem

Post by Hellen_slith »

Yes, turning off sound helped me.

Also, I did some other things when I had the problems,
here are the settings I use now, and it seems to work pretty good for me:

Do these under "Player Options" menu from in the game and it may help:



Image
Attachments
AdvPlayerOptions.jpg
AdvPlayerOptions.jpg (362.5 KiB) Viewed 964 times
User avatar
sPzAbt653
Posts: 10103
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Tech Problem

Post by sPzAbt653 »

The ones highlighted Blue are most critical.

Image
Attachments
Help14.jpg
Help14.jpg (138.69 KiB) Viewed 966 times
John T_MatrixForum
Posts: 83
Joined: Mon Aug 07, 2000 8:00 am
Location: Stockholm Sweden

Not a Tech Problem - bad default

Post by John T_MatrixForum »

As I understands it,
Noone can play the game smoothly without changing a number of configurations after installation.

After I started to run in win8 mode and fixed a reasonable resolution for my laptop screen (1600*900) TOAW IV where more stable than Microsoft own development tool (Visual Studio)

on my new laptop, win10 with compatibility mode win8 it also fairly stable even at 4k resolution and 27" screen.

cheers
/John T
Maruko
Posts: 3
Joined: Wed Nov 27, 2019 5:03 am

RE: Not a Tech Problem - bad default

Post by Maruko »

Now with the settings you advice to me, the program works better, very better. Now the game is playable.

Thank you

User avatar
Hellen_slith
Posts: 2009
Joined: Mon Oct 10, 2005 6:46 pm

RE: Not a Tech Problem - bad default

Post by Hellen_slith »

Excellent!

Next is to understand the nuances of "on line" play ...

If you START an on-line challenge game,
I recommend that you NOT "password" the challenge ...

that way others can accept your challenge easily.

Good luck!
Post Reply

Return to “The Operational Art of War IV”