3.0.4 Carrier planes won't fly

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Gar-Dog
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Joined: Wed Jan 10, 2018 3:55 pm

3.0.4 Carrier planes won't fly

Post by Gar-Dog »

Tested pretty thoroughly.

Junyo in the Azanian faces ground air, and the carrier planes don't fly in a naval air battle. Not using PiF; default cariers only. There is never an option for the Junyo (disrupted or not) to fly in the Azanian sea when attacked by the Mosquito Mk. 26.

(1) Select Azanian Sea
(2) React with the Mosquito from Victoria in the Seychelles (whoops, Japan missed that guy)
(3) Set die rolls
(4) Axis rolls 2
(5) Allies roll 1
(6) Either side selects air combat
(7) Japanese planes are momentarily converted to neutrinos and don't interact with the rest of the world.
(8) The Mosquito is likely to hurt the Junyo with no fighter cover

After confirming, I also edited the save file to un-disrupt the Junyo & tested a fourth time, but I get the same result: the Junyo refuses to fly.



PS - This "push the envelope" solitaire game shows me I'm clearly less motivated at defense... It has to be psychological defending against myself, because I successfully stuffed a more experienced opponent in Barbarossa when we first bought WifFE, with the much thinner Russian defense, perfecting my hedgehog strategy very early on. In THIS, my first solitaire game, I'm absolutely terrible. Russia, China, India, Egypt... So I asked myself why don't I start over? Answer: testing tactics to see how bad bad ideas turn out, so I know when & where to push my luck! Yea, that's it... Or here it is: I'm continuing it to stress test the program to make sure it's solid!
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Gar-Dog
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RE: 3.0.4 Carrier planes won't fly

Post by Gar-Dog »

Does anyone know why these Junyo carrier planes won't fly in an air battle?
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Centuur
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RE: 3.0.4 Carrier planes won't fly

Post by Centuur »

No. It looks like a bug to me.
Peter
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RE: 3.0.4 Carrier planes won't fly

Post by Shannon V. OKeets »

ORIGINAL: Gar-Dog

Does anyone know why these Junyo carrier planes won't fly in an air battle?
I haven't looked at the saved game. But if the carriers are damaged, then they are not able to fly their carrier air units. That rule applies to both 'printed' carrier air units (optional rule) or the "temporary carrier air units" that program creates when not using the optional rule for carrier air units.
Steve

Perfection is an elusive goal.
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Centuur
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Location: Hoorn (NED).

RE: 3.0.4 Carrier planes won't fly

Post by Centuur »

ORIGINAL: Shannon V. OKeets

ORIGINAL: Gar-Dog

Does anyone know why these Junyo carrier planes won't fly in an air battle?
I haven't looked at the saved game. But if the carriers are damaged, then they are not able to fly their carrier air units. That rule applies to both 'printed' carrier air units (optional rule) or the "temporary carrier air units" that program creates when not using the optional rule for carrier air units.

There are no damaged CV's in the sea area...
Peter
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Gar-Dog
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RE: 3.0.4 Carrier planes won't fly

Post by Gar-Dog »

ORIGINAL: Centuur
There are no damaged CV's in the sea area...

That is correct. The Junyo is disrupted but not damaged.
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