fleet not leaving pearl

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
Hammock
Posts: 39
Joined: Sat Sep 14, 2019 4:25 pm
Location: Virginia

fleet not leaving pearl

Post by Hammock »

New guy here...I am running new scenario 1 from Andy Mac and am watching computer vs computer to get a feel how the game plays out. I am in March of 42 and noticed that my undamaged carriers and battleships aren't putting to see. Is this right?
User avatar
Shellshock
Posts: 571
Joined: Fri Dec 31, 2010 2:23 pm
Location: U.S.

RE: fleet not leaving pearl

Post by Shellshock »

ORIGINAL: Hammock

New guy here...I am running new scenario 1 from Andy Mac and am watching computer vs computer to get a feel how the game plays out. I am in March of 42 and noticed that my undamaged carriers and battleships aren't putting to see. Is this right?

Are you talking about the Japanese AI or the Allied AI?
Hammock
Posts: 39
Joined: Sat Sep 14, 2019 4:25 pm
Location: Virginia

RE: fleet not leaving pearl

Post by Hammock »

I apologize...the allied fleet isn't heading to sea. None of my undamaged carriers or battleships have headed to sea from wherever they are moored.
User avatar
Shellshock
Posts: 571
Joined: Fri Dec 31, 2010 2:23 pm
Location: U.S.

RE: fleet not leaving pearl

Post by Shellshock »

I don't have any experience with Andy Mac's new scenario one. However, I have noted in the past that the Allied AI is not exactly noteworthy for it'd aggressiveness. In the one game I played as Japan it was November 1942 before I ever clashed with USN carriers with anything but submarines. I'd be curious to know if anything was done to update the Allied scripts.
User avatar
btd64
Posts: 14379
Joined: Sat Jan 23, 2010 12:48 am
Location: Lancaster, OHIO

RE: fleet not leaving pearl

Post by btd64 »

Try forming up a task force manually and give it orders. AI vs AI is not a good way to learn. Try the Coral Sea scenario....GP
Intel Ultra 7 16 cores, 32 gb ram, Nvidia GeForce RTX 2050

AKA General Patton

DW2-Alpha/Beta Tester
WIS Manual Team Lead & Beta Support Team

"Do everything you ask of those you command"....Gen. George S. Patton
Hammock
Posts: 39
Joined: Sat Sep 14, 2019 4:25 pm
Location: Virginia

RE: fleet not leaving pearl

Post by Hammock »

I have tried the coral sea scenario and intend to go back to it again. I had seen someone suggest ai vs ai until mid-42 then jump in and take control of the allies. I thought I'd try that.
User avatar
Shellshock
Posts: 571
Joined: Fri Dec 31, 2010 2:23 pm
Location: U.S.

RE: fleet not leaving pearl

Post by Shellshock »

ORIGINAL: Hammock

I have tried the coral sea scenario and intend to go back to it again. I had seen someone suggest ai vs ai until mid-42 then jump in and take control of the allies. I thought I'd try that.

Kudos to the Allied AI then. It's managed not to get your capital ships sunk in the meantime. [:D]
User avatar
Kull
Posts: 2744
Joined: Tue Jul 03, 2007 3:43 am
Location: El Paso, TX

RE: fleet not leaving pearl

Post by Kull »

If the AI script is waiting for the Allies to improve their carrier aircraft, AA, and radar before tangling with a human player (one who is probably smart enough to keep KB intact as a 6-carrier death star)......well, that sounds like a very smart thing to do.
User avatar
CaptBeefheart
Posts: 2601
Joined: Fri Jul 04, 2003 2:42 am
Location: Seoul, Korea

RE: fleet not leaving pearl

Post by CaptBeefheart »

ORIGINAL: Hammock

I have tried the coral sea scenario and intend to go back to it again. I had seen someone suggest ai vs ai until mid-42 then jump in and take control of the allies. I thought I'd try that.
Hello Hammock,

I suggested that (and I think I got the idea from Bullwinkle). However, what I do is run the game in Continuous mode while I do something else (e.g. sleep, read, surf the internet, etc.) and then a couple of hours later stop it and see if the game is at a good point to insert myself. If not, I run it some more on Continuous and repeat. I wouldn't actually watch what the computer does as I don't think much could be learned. Also, if the Allied side doesn't send out the CVs and BBs, that's probably good as Shellshock says.

If you are just starting out, a scenario like Coral Sea would be good to play to learn the mechanics, like Gen Patton says. My method is good once you have a pretty good idea of what's going on.

Good luck.

Cheers,
CB
Beer, because barley makes lousy bread.
Hammock
Posts: 39
Joined: Sat Sep 14, 2019 4:25 pm
Location: Virginia

RE: fleet not leaving pearl

Post by Hammock »

understood and thank you! I appreciate all of the quick advice!
Ian R
Posts: 3440
Joined: Tue Aug 01, 2000 8:00 am
Location: Cammeraygal Country

RE: fleet not leaving pearl

Post by Ian R »

Let it run to about August 1942.

Then hop in and have a look around.

Have a look at the next lot of USN AAA upgrades and let it run to then.
"I am Alfred"
User avatar
HansBolter
Posts: 7457
Joined: Thu Jul 06, 2006 12:30 pm
Location: United States

RE: fleet not leaving pearl

Post by HansBolter »

Are there dual sets of scripts for AI vs AI games or is one side being hampered by a complete lack of scripts when the game is run this way?

I see this as a really, really bad idea and would NEVER want to get stuck in a situation created for me by the AI.


Don't count on finding a Coral Sea scenario situation when you retake control.
Hans

Post Reply

Return to “War in the Pacific: Admiral's Edition”