Gary Grigsby's War in the East Open Beta 1.12.03

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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ErickRepie
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by ErickRepie »

Hi,there,

Eventhough it doesnt flashing red for players isolated unit ....the isolated unit were being shattered and surendered when attacked ....so i think its very minor bug .
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morvael
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by morvael »

Yeah, I just wanted to prevent highlighting from betraying information about enemy units, but in the case of permanent isolation it is indeed useful for the other player (they are shouting "mop us up").
OberGeneral
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by OberGeneral »

ORIGINAL: morvael

I will bring it back in the next patch.

Thank you.
OberGeneral
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by OberGeneral »

The problem of being able to find no HQs to assign some units to is fixed as far as I can see. Tried several panzer and motorized units and all had a full list, no empty ones.
Also the supply problems I reported while testing 1.12.02 seem to be fixed.

Good work.[&o][&o]
Model1950
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by Model1950 »

Surrender Bug

Anyone else had this happen?

https://www.matrixgames.com/forums/tm.a ... =&#4758434
GPT55
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by GPT55 »

I just observed a seemingly wrong retreat direction on turn 1. In the picture the 28-6 mtn division has just attacked directly east, and the Soviet unit retreated SW to it it now directly SE of the attacker. Seems strange, but could this be the result of randomization? Edit: just started a new game and it is repeatable.

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morvael
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by morvael »

It just likes this hex more. I'll try find out why.
trh2164
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by trh2164 »

The divided rail capacity is a big issue for the Soviets. What if on game setup the percentage could be specified like morale, supply, etc. instead of always being 10%?
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morvael
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by morvael »

ORIGINAL: petertodd

I just observed a seemingly wrong retreat direction on turn 1. In the picture the 28-6 mtn division has just attacked directly east, and the Soviet unit retreated SW to it it now directly SE of the attacker. Seems strange, but could this be the result of randomization? Edit: just started a new game and it is repeatable.

Image

You may be on to something, something that I didn't expect. Out of three possible hexes it has chosen lowest scored one, where I was expecting selection of highest scored one. So the scoring process is OK, but there's something wrong with selecting best score.
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morvael
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by morvael »

After fixing the bug, that unit retreats to the hex with tank unit, as it's highest scored hex of the three. It's best one in four categories, second best in two, worst in two, tied in one (they are not weighted equally).

It was selection process that was wrong, thanks for providing easy to replicate example that I could use to fix it.
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xhoel
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by xhoel »

Is a hotfix coming soon?
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Model1950
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by Model1950 »

https://www.matrixgames.com/forums/tm.asp?m=4759454

Currently playing several 1.12.03 games and I believe the old supply bug is still present.

Also I see something "weird" in the fact that several units appear to have far more ammo then needed unlike 1.11.03.

The units that get starved for fuel have far more ammo then needed, is there something new in 1.12 that gives more ammo then 1.11?
This seems like a clear waste of trucks holding ammo and not holding fuel for mech/armor units.

Feel free to PM for server info so this can be pulled.

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ErickRepie
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by ErickRepie »

Hi there,

just want to mention minor thing that (in 1.12.03) Ju-87D-3 and HS-129 production is 0 (in Dec 1942), is it intentionally ?
marius1337
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by marius1337 »

ORIGINAL: morvael

After fixing the bug, that unit retreats to the hex with tank unit, as it's highest scored hex of the three. It's best one in four categories, second best in two, worst in two, tied in one (they are not weighted equally).

It was selection process that was wrong, thanks for providing easy to replicate example that I could use to fix it.

Is it possible to release a hotfix for this? I'm eager to try some things in 1.12 and "broken" retreat paths make this a bit annoying. Thanks for your great work though!
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morvael
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by morvael »

Well, they are not fully broken, units just retreat towards highest scored hex in full retreat range, instead to highest scored amongst nearest hexes.
Denniss
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by Denniss »

ORIGINAL: ErickRepie

Hi there,

just want to mention minor thing that (in 1.12.03) Ju-87D-3 and HS-129 production is 0 (in Dec 1942), is it intentionally ?
No. Details please.
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Model1950
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by Model1950 »

ORIGINAL: Denniss

ORIGINAL: ErickRepie

Hi there,

just want to mention minor thing that (in 1.12.03) Ju-87D-3 and HS-129 production is 0 (in Dec 1942), is it intentionally ?
No. Details please.

No. Details please.



Its ok D-man morvael will hold your little thing in the nearest little hex!


Model1950
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by Model1950 »

ORIGINAL: morvael

Well, they are not fully broken, units just retreat towards highest scored hex in full retreat range, instead to highest scored amongst nearest hexes.

Dude really - that's bll-sht and u know it.



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morvael
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by morvael »

I'm just reluctant to launch the whole publishing machine for just 3 fixes that I have ready at this time.
Denniss
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RE: Gary Grigsby's War in the East Open Beta 1.12.03

Post by Denniss »

Lets first see how/where Erick has problems with aircraft production. May be a local problem of his game or a global problem in need of fixing.
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