Also I see something "weird" in the fact that several units appear to have far more ammo then needed unlike 1.11.03.
The units that get starved for fuel have far more ammo then needed, is there something new in 1.12 that gives more ammo then 1.11?
This seems like a clear waste of trucks holding ammo and not holding fuel for mech/armor units.
Feel free to PM for server info so this can be pulled.
