Let's review:
- Fewer pilots in the 12 training classes means less expenditure of HI. That we seem to agree on.
- The pilots who graduate early, have an experience level which is close to or at the national experience level. Keeping them in the training class does not get them any additional experience. It simply burns HI.
- Graduates, early or otherwise, go into the "pool of pilots without a name". They do not appear in units and cannot be trained further in ANY WAY until the player draws them into a unit. Thus adding more pilots to the "un-named pilot pool" has NO EFFECT on supply.
- Lastly, airframes burn supply, not pilots (see manual, pg.252). So even if you did drag all the new pilots straight into a unit, it won't have any effect on supply.
In sum, TRACOM is NOT a trade-off between HI and supply. Rather it reduces the expenditure of both.
Nice arguments, but they're wrong.
Graduates, early or otherwise, go into the "pool of pilots without a name".
And this is where...
The only way, AFAIK, to get pilots out of the training cycle is to totally drain your pilots pools. Once that's done then, and only then, may you get pilots out of the training cycle. By doing that all pilots will have to be 'in the game', or as you say named. Therefore, you will have to train them up by spending supply.
And please don't even get me started on the old argument about the number of planes in the unit and the training rate. Just suffice it to say that from what's been posted about it and personnel experience there is some effect.






