Surely the entire game data folder and file structure doesnt need to be replicated in the Mod folder?

Post by PipFromSlitherine »
Post by PipFromSlitherine »
Post by PipFromSlitherine »
Good to know. The issue was easily worked around but might have seemed insurmountable to some. Wasn't sure if minor cosmetic mods would impact H2H play since I havent yet had that opportunity.ORIGINAL: PipFromSlitherine
Further to this, the mod folder is mainly designed for building new or altered campaigns. I have updated the code here to try and handle smaller mods and it should now work without a campaign in the mod folder. That said, generally we have not worried about purely cosmetic mods such as text or UI graphics as they can be changed in the main game folder without altering the gameplay in either single- or multi-player.
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