[FIXED B1134.2] Mk84 LDGP Won't release in new release

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DWReese
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Joined: Fri Mar 21, 2014 11:40 am
Location: Miami, Florida

[FIXED B1134.2] Mk84 LDGP Won't release in new release

Post by DWReese »

A plane group (Striker123) on a Mk84 LDGP bombing run will not release its bombs. The planes comes in a 200 feet, but won't rise to 1500 feet (minimum release altitude) to release their bombs. Instead, they just hover overhead.

By manually changing the altitude to 1500 AGL, the bombing attack works fine.

The error occurs AT Waypoint 7.

At Waypoint 6 the plane (as expected) drops down to 200 feet and increases its speed to Military Speed.

At Waypoint 7, the plane should rise to 1500 AGL (as it previously has done) on order to drop its bombs because the minimum altitude is 1500 feet. Instead, it says at 200 feet and circles around.

The attached file begins after Waypoint 6.

Attachments
Dimitris2 (2).zip
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Lowlaner2012
Posts: 792
Joined: Sun Nov 20, 2011 5:18 pm

RE: Mk84 LDGP Won't release in new release

Post by Lowlaner2012 »

I have seen this also...
Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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RE: Mk84 LDGP Won't release in new release

Post by Dimitris »

This is the result of this fix: https://www.matrixgames.com/forums/tm.asp?m=4763085

You asked for wingmen that strictly obey the group speed and throttle. You got them [:(]

This is why when one considers changes in AI behavior, one must think beyond the immediate issue...
DWReese
Posts: 2607
Joined: Fri Mar 21, 2014 11:40 am
Location: Miami, Florida

RE: Mk84 LDGP Won't release in new release

Post by DWReese »

This is why when one considers changes in AI behavior, one must think beyond the immediate issue...

Boy, is that ever the truth.

BTW, if it's any help, I do know that single planes (not groups with wingmen) do the exact same thing with those same bombs.....they approach and stay at 200 feet, which is too low to drop them. They must be manually dropped in order to work.
Dimitris
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Joined: Sun Jul 31, 2005 10:29 am
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RE: Mk84 LDGP Won't release in new release

Post by Dimitris »

Fixed in Build 1134.2.
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