A TOAW Encyclopedia Idea: RFI
RE: A TOAW Encyclopedia Idea: RFI
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: A TOAW Encyclopedia Idea: RFI
AAUUGH!! yes, I have downloaded many a scene from there, I have a full CDROM of those to go through!!
TMI!! TMI!! j/k, that is a resource that I am planning to go through w/ a finer comb, to complete the Vol I "pre-war" volume.
It is a daunting task. Thanks for the link! I need to get that link into my favorites and make sure I've captured them all.
Thanks again! Keep it coming!! End of March is goal to complete Vol I!
EDIT: OMG so many acenes. Okay, well I know what I'm doing this weekend! Thanks again, Lobster Man!
TMI!! TMI!! j/k, that is a resource that I am planning to go through w/ a finer comb, to complete the Vol I "pre-war" volume.
It is a daunting task. Thanks for the link! I need to get that link into my favorites and make sure I've captured them all.
Thanks again! Keep it coming!! End of March is goal to complete Vol I!
EDIT: OMG so many acenes. Okay, well I know what I'm doing this weekend! Thanks again, Lobster Man!
RE: A TOAW Encyclopedia Idea: RFI
Yeah I know. The number of scenarios made for this game is mind blowing. [X(]
ne nothi tere te deorsum (don't let the bastards grind you down)
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
If duct tape doesn't fix it then you are not using enough duct tape.
Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
- larryfulkerson
- Posts: 42835
- Joined: Sat Apr 16, 2005 9:06 pm
- Location: Tucson, AZ,usa,sol, milkyway
- Contact:
RE: A TOAW Encyclopedia Idea: RFI
I did a scenario dump and grabbed a lot of the information and pasted it here. I haven't played this one yet but it looks like a good one.
Scenario Information:1914-The Guns of August.sce
This scenario is valid.
Scenario Header:
Scenario Title: 1914-The Guns of August
Scenario Version Level: 151
Scenario Briefing:
The Guns of August - 1914
v.4.7
4 Aug - 9 Oct 1914
Game Length: 20 Turns
Map Scale: 10 km/hex Divisional Units
Time Scale: Half- week Turns
Unit Scale:Divisional
Playable in all modes.
Overextend Supply Threshold
German= 5, Entante= 5. (see Rule 9.1.7.1)
Scenario design by: Rob Kunz
Inspired by Barbara Tuchman's book of the same name, Avalon Hill's "1914", Todd Klemme "France 14", Tom Porto's "Home Before the Leaves Fall" (excellent! Far more detail than this version, with an outstanding Documention, which helped greatly with my design), with thanks to all previous WWI designers!
Please see the attached Documentation for an excellent set of several Maps from the West Point Atlas series.
SIGNIFICANT EVENTS:
Note the dates on the hexes from Liege to Chateau-Thierry, indicating the historic progress of the German First Army.
The Germans win an automatic victory if Paris falls, and a chance of total victory if the Germans enter the outskirts of Paris.
DESIGNER NOTES:
By the third week of the war, the Entente forces are is disarray and suffer a Shock loss, and the German Army has an increase, to reflect the rapid sweep of the German right wing toward Paris. But by the sixth week the German Army has lost momentum and French, aided by the BEF, rally and establish a stable defensive line on the Marne River. Shock and Supply parameters are adjusted on Turn 7.
PLAYERS NOTES:
GERMANY can, of course, win by taking Paris. Historically this became unrealistic after the von Schlieffen Plan was thrown off schedule by the unexpectedly stubborn resistance by the Belgian Army. So it is this scenario. You are now faced with the modified plan of crossing the Marne River, and cutting off the French Army
Note the dates on the hexes from Liege to Chateau-Thierry, indicating the historic progress of the German First Army. A remarkable rate of march, and the Germans receive a Movement Bias boost for the initial period.
FRENCH: Historically the French squandered her resources by Plan XVII and attacking from Nancy toward the Saarland to recover territory lost in the Franco-Prussian War.
Much will hinge on a skillful delaying action in Belgium, and subsequent withdrawal to the Marne River line.
UNIT COLORS:
GERMANY
German 1st Army - Red on Black
German 2nd Army - Black on Black
German 3rd Army - Blue on Black
German 4th Army - Brown on Black
German 5th Army - Green on Black
German 6th Army - Lt Blue on White
German 7th Army - Black on Black
ENTENTE POWERS
French 1st Army - Lt.Blue on Blue
French 2nd Army - Black on Blue
French 3rd Army - Red on Blue
French 4th Army - White on Blue
French 5th Army - Dk.Blue on Blue
B.E.F. - Blue on Tan
British Territorial - Red and Black on Tan
Belgian Army - White on Lt. Blue
Please note: All Victory Briefings are directly from "France 14" by Todd Klemme. If any one has contact with Todd, I would appreciate receiving his current email address.
Scenario Outcome Text: 0
Victory briefing: GERMAN VICTORY!
The French, Belgian, and British armies are close to collapse! The war in the west will probably be over by Christmas, allowing the victorious German armies to march to the east and defeat the Russian hordes.
GERMAN VICTORY!
The French, Belgian, and British armies are close to collapse! The war in the west will probably be over by Christmas, allowing the victorious German armies to march to the east and defeat the Russian hordes.
Scenario Outcome Text: 1
Victory briefing: ENTENTE POWERS VICTORY!
The Schlieffen Plan has been defeated and Germany's armies are in tatters. The envigorated Entente armies will soon go on the offensive to take back land lost to the Hun. Alsace and Lorraine will be reclaimed by France. The embarrassment of the Franco-Prussian War has finally been avenged.
ENTENTE POWERS VICTORY!
The Schlieffen Plan has been defeated and Germany's armies are in tatters. The envigorated Entente armies will soon go on the offensive to take back land lost to the Hun. Alsace and Lorraine will be reclaimed by France. The embarrassment of the Franco-Prussian War has finally been avenged.
Scenario Outcome Text: 2
Draw (no victory) briefing
DRAW!
Both sides have fought to exhaustion with no clear victor. As hope for a quick war vanishes both sides begin building trenches. It will be a very long war.
Calendar Information:
Half week turns
First turn: (August 4th, 1914)
Last turn: 20 (October 9th, 1914)
Environment Information:
10 kilometers per hex, northern climate area, occasional precipitation, temperature: temperate.

Scenario Information:1914-The Guns of August.sce
This scenario is valid.
Scenario Header:
Scenario Title: 1914-The Guns of August
Scenario Version Level: 151
Scenario Briefing:
The Guns of August - 1914
v.4.7
4 Aug - 9 Oct 1914
Game Length: 20 Turns
Map Scale: 10 km/hex Divisional Units
Time Scale: Half- week Turns
Unit Scale:Divisional
Playable in all modes.
Overextend Supply Threshold
German= 5, Entante= 5. (see Rule 9.1.7.1)
Scenario design by: Rob Kunz
Inspired by Barbara Tuchman's book of the same name, Avalon Hill's "1914", Todd Klemme "France 14", Tom Porto's "Home Before the Leaves Fall" (excellent! Far more detail than this version, with an outstanding Documention, which helped greatly with my design), with thanks to all previous WWI designers!
Please see the attached Documentation for an excellent set of several Maps from the West Point Atlas series.
SIGNIFICANT EVENTS:
Note the dates on the hexes from Liege to Chateau-Thierry, indicating the historic progress of the German First Army.
The Germans win an automatic victory if Paris falls, and a chance of total victory if the Germans enter the outskirts of Paris.
DESIGNER NOTES:
By the third week of the war, the Entente forces are is disarray and suffer a Shock loss, and the German Army has an increase, to reflect the rapid sweep of the German right wing toward Paris. But by the sixth week the German Army has lost momentum and French, aided by the BEF, rally and establish a stable defensive line on the Marne River. Shock and Supply parameters are adjusted on Turn 7.
PLAYERS NOTES:
GERMANY can, of course, win by taking Paris. Historically this became unrealistic after the von Schlieffen Plan was thrown off schedule by the unexpectedly stubborn resistance by the Belgian Army. So it is this scenario. You are now faced with the modified plan of crossing the Marne River, and cutting off the French Army
Note the dates on the hexes from Liege to Chateau-Thierry, indicating the historic progress of the German First Army. A remarkable rate of march, and the Germans receive a Movement Bias boost for the initial period.
FRENCH: Historically the French squandered her resources by Plan XVII and attacking from Nancy toward the Saarland to recover territory lost in the Franco-Prussian War.
Much will hinge on a skillful delaying action in Belgium, and subsequent withdrawal to the Marne River line.
UNIT COLORS:
GERMANY
German 1st Army - Red on Black
German 2nd Army - Black on Black
German 3rd Army - Blue on Black
German 4th Army - Brown on Black
German 5th Army - Green on Black
German 6th Army - Lt Blue on White
German 7th Army - Black on Black
ENTENTE POWERS
French 1st Army - Lt.Blue on Blue
French 2nd Army - Black on Blue
French 3rd Army - Red on Blue
French 4th Army - White on Blue
French 5th Army - Dk.Blue on Blue
B.E.F. - Blue on Tan
British Territorial - Red and Black on Tan
Belgian Army - White on Lt. Blue
Please note: All Victory Briefings are directly from "France 14" by Todd Klemme. If any one has contact with Todd, I would appreciate receiving his current email address.
Scenario Outcome Text: 0
Victory briefing: GERMAN VICTORY!
The French, Belgian, and British armies are close to collapse! The war in the west will probably be over by Christmas, allowing the victorious German armies to march to the east and defeat the Russian hordes.
GERMAN VICTORY!
The French, Belgian, and British armies are close to collapse! The war in the west will probably be over by Christmas, allowing the victorious German armies to march to the east and defeat the Russian hordes.
Scenario Outcome Text: 1
Victory briefing: ENTENTE POWERS VICTORY!
The Schlieffen Plan has been defeated and Germany's armies are in tatters. The envigorated Entente armies will soon go on the offensive to take back land lost to the Hun. Alsace and Lorraine will be reclaimed by France. The embarrassment of the Franco-Prussian War has finally been avenged.
ENTENTE POWERS VICTORY!
The Schlieffen Plan has been defeated and Germany's armies are in tatters. The envigorated Entente armies will soon go on the offensive to take back land lost to the Hun. Alsace and Lorraine will be reclaimed by France. The embarrassment of the Franco-Prussian War has finally been avenged.
Scenario Outcome Text: 2
Draw (no victory) briefing
DRAW!
Both sides have fought to exhaustion with no clear victor. As hope for a quick war vanishes both sides begin building trenches. It will be a very long war.
Calendar Information:
Half week turns
First turn: (August 4th, 1914)
Last turn: 20 (October 9th, 1914)
Environment Information:
10 kilometers per hex, northern climate area, occasional precipitation, temperature: temperate.

- Attachments
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- temp.jpg (378.91 KiB) Viewed 281 times
Does the CIA still do wet work, from time to time, depending on the National Security threat say......?
https://www.youtube.com/watch?v=nTSJhBJeYKk
https://www.youtube.com/watch?v=nTSJhBJeYKk
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: A TOAW Encyclopedia Idea: RFI
Thanks Larry!
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: A TOAW Encyclopedia Idea: RFI
Killer Angels 1863
a 6 page pdf file, will open in new window:
https://drive.google.com/open?id=1ckrNT ... RldgprWanL
PO Enabled, but notes in briefing indicate CSA may need help the first few moves.
a 6 page pdf file, will open in new window:
https://drive.google.com/open?id=1ckrNT ... RldgprWanL
PO Enabled, but notes in briefing indicate CSA may need help the first few moves.
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: A TOAW Encyclopedia Idea: RFI
Double Eagle - Rising Sun (2 page pdf)
https://drive.google.com/open?id=1GglqT ... NY62U3ImrY
Looks like a lot of naval in this one,
Russian side is PO enabled
edit: PS this is the v.3.0 briefing, I see there is a ver. 3.4 available for download, will add that one also
https://drive.google.com/open?id=1GglqT ... NY62U3ImrY
Looks like a lot of naval in this one,
Russian side is PO enabled
edit: PS this is the v.3.0 briefing, I see there is a ver. 3.4 available for download, will add that one also
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: A TOAW Encyclopedia Idea: RFI
Balkans 13 The Second Balkan War
PO Enabled
3 page pdf file:
https://drive.google.com/open?id=1ArYiw ... 5pHf1DMQVp
PO Enabled
3 page pdf file:
https://drive.google.com/open?id=1ArYiw ... 5pHf1DMQVp
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: A TOAW Encyclopedia Idea: RFI
American Civil War briefing v.09
(13 page pdf file)
PBEM only (400+ moves)
https://drive.google.com/open?id=1nJqsN ... UBj4R_DPcd
(13 page pdf file)
PBEM only (400+ moves)
https://drive.google.com/open?id=1nJqsN ... UBj4R_DPcd
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: A TOAW Encyclopedia Idea: RFI
Herewith, a link to a draft of Vol I scenario encyclopedia (pre-WWI scenes)
It is a 40 page pdf file that will open in new window.
This is what I envisioned it looking like;
but this is incomplete (lacking briefings for a lot of player - made scenarios)
and I am still wavering about including poss. "legacy" scenes that have not been converted to IV
an ersatz "index" can be found by clicking the "comments" tab in the PDF,
that will show bookmarks I planted for some sense of navigation w/in the PDF
Ok, well, comments / criticisms / etc. are welcome! Here is the link:
https://drive.google.com/open?id=1uoJUF ... KRvS08bk1f
It is a 40 page pdf file that will open in new window.
This is what I envisioned it looking like;
but this is incomplete (lacking briefings for a lot of player - made scenarios)
and I am still wavering about including poss. "legacy" scenes that have not been converted to IV
an ersatz "index" can be found by clicking the "comments" tab in the PDF,
that will show bookmarks I planted for some sense of navigation w/in the PDF
Ok, well, comments / criticisms / etc. are welcome! Here is the link:
https://drive.google.com/open?id=1uoJUF ... KRvS08bk1f
- Hellen_slith
- Posts: 2009
- Joined: Mon Oct 10, 2005 6:46 pm
RE: A TOAW Encyclopedia Idea: RFI
Thanks again all, esp. Larry and Bob, very helpful links and information!
Ok, well, I will move on to a draft for Vol II - WWI era.
Worst thing about this "project" is, I am finding so many scenes that I've never played and want to play ...
but, so little time! Best thing is, makes me feel like a teenager again as when I got that S&T magazine way back when, with the game in it,
but never had time to play them!
Ok, well, at least I get to read the rules and learn more about all these scenes.
Have a great day!
Ok, well, I will move on to a draft for Vol II - WWI era.
Worst thing about this "project" is, I am finding so many scenes that I've never played and want to play ...
but, so little time! Best thing is, makes me feel like a teenager again as when I got that S&T magazine way back when, with the game in it,
but never had time to play them!
Ok, well, at least I get to read the rules and learn more about all these scenes.
Have a great day!

