GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Moderator: Shannon V. OKeets
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
To Jesper, and WILHELM - are you intending to change to the new patch?
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
- jesperpehrson
- Posts: 848
- Joined: Sat Jul 29, 2006 4:48 pm
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
I suppose so. I assume the patch solves some issues so what is the downside?
I am in a similar position as you with more than 1 game going but it is just a moment to patch the game no?
I am in a similar position as you with more than 1 game going but it is just a moment to patch the game no?
PBEMgames played
- Korea 50-51 MV as communist
- Agonia y Victoria xx as Republican
- Plan Blau OV as Soviet
- The great war xx as Central Powers
- DNO XX as Soviet
- Korea 50-51 MV as communist
- Agonia y Victoria xx as Republican
- Plan Blau OV as Soviet
- The great war xx as Central Powers
- DNO XX as Soviet
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
I am but if that's a problem I can play this game with the older version you're using. In fact, I just (re)sent the game file down-converted to 3.1.0.1.ORIGINAL: warspite1
To Jesper, and WILHELM - are you intending to change to the new patch?
Assuming it's ok with everyone, and until otherwise directed, I intend to play this game with version 3.1.0.1 and my other two games (Axis vs composer99 & Allied vs Jesper) with the latest publicly available version which currently stands at 3.1.0.2.
I've found it's pretty straight forward to run multiple versions of MWiF, as long as they're fairly close in version number (e.g., 3.0.0.0 to 3.1.0.2 is ok; but 2.0.0.0 to 3.1.0.2 wouldn't work). The only caveat is that for a given game all players need to run that game with the same version.

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Ronnie
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
warspite1ORIGINAL: rkr1958
I am but if that's a problem I can play this game with the older version you're using. In fact, I just (re)sent the game file down-converted to 3.1.0.1.ORIGINAL: warspite1
To Jesper, and WILHELM - are you intending to change to the new patch?
Assuming it's ok with everyone, and until otherwise directed, I intend to play this game with version 3.1.0.1 and my other two games (Axis vs composer99 & Allied vs Jesper) with the latest publicly available version which currently stands at 3.1.0.2.
I've found it's pretty straight forward to run multiple versions of MWiF, as long as they're fairly close in version number (e.g., 3.0.0.0 to 3.1.0.2 is ok; but 2.0.0.0 to 3.1.0.2 wouldn't work). The only caveat is that for a given game all players need to run that game with the same version.
I get confused easily enough with computers so would prefer to have one version. All my opponents have responded they are happy to switch - just waiting for WILHELM to confirm. If he is agreeable I suggest we upgrade and run this game on the new patch if that is okay?
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Delete all after 'confused easily'.ORIGINAL: warspite1
warspite1ORIGINAL: rkr1958
I am but if that's a problem I can play this game with the older version you're using. In fact, I just (re)sent the game file down-converted to 3.1.0.1.ORIGINAL: warspite1
To Jesper, and WILHELM - are you intending to change to the new patch?
Assuming it's ok with everyone, and until otherwise directed, I intend to play this game with version 3.1.0.1 and my other two games (Axis vs composer99 & Allied vs Jesper) with the latest publicly available version which currently stands at 3.1.0.2.
I've found it's pretty straight forward to run multiple versions of MWiF, as long as they're fairly close in version number (e.g., 3.0.0.0 to 3.1.0.2 is ok; but 2.0.0.0 to 3.1.0.2 wouldn't work). The only caveat is that for a given game all players need to run that game with the same version.
I get confused easily enough with computers so would prefer to have one version. All my opponents have responded they are happy to switch - just waiting for WILHELM to confirm. If he is agreeable I suggest we upgrade and run this game on the new patch if that is okay?
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Perfectly fine with that. [:)]ORIGINAL: warspite1
I get confused easily enough with computers so would prefer to have one version. All my opponents have responded they are happy to switch - just waiting for WILHELM to confirm. If he is agreeable I suggest we upgrade and run this game on the new patch if that is okay?
Ronnie
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- Posts: 106
- Joined: Sat Feb 17, 2018 8:25 am
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Ok fine by me. We go on with the new 3.1.0.2 version.
Japan chooses a land move. We do nothing till the movement phase.
The Chinese and pretty busy with some kind of a Gordian knot.
Lets see how the my Japanese are with puzzles.
Japan chooses a land move. We do nothing till the movement phase.
The Chinese and pretty busy with some kind of a Gordian knot.
Lets see how the my Japanese are with puzzles.
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
In line with conversations yesterday, I've upgraded to 3.1.0.2
Nov/Dec 1939
Impulse: 7 (Axis)
Declarations of War and Alignments:
Germany
The Germans declare war on Belgium. The US are horrified, shocked and appalled (a 3 is thrown) and a CHIT added - who do the Belgians align with and where do they set up?
Nov/Dec 1939
Impulse: 7 (Axis)
Declarations of War and Alignments:
Germany
The Germans declare war on Belgium. The US are horrified, shocked and appalled (a 3 is thrown) and a CHIT added - who do the Belgians align with and where do they set up?
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
- jesperpehrson
- Posts: 848
- Joined: Sat Jul 29, 2006 4:48 pm
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Align with CW.
Place the TERR and 2 Conv in Boma, Belgian Congo

Place the 5-3 INF in the hex west of Antwerp
Place the 4-3 INF in the hex west of Brussels
Place the 3-5 CAV in Liege

Place the TERR and 2 Conv in Boma, Belgian Congo

Place the 5-3 INF in the hex west of Antwerp
Place the 4-3 INF in the hex west of Brussels
Place the 3-5 CAV in Liege

PBEMgames played
- Korea 50-51 MV as communist
- Agonia y Victoria xx as Republican
- Plan Blau OV as Soviet
- The great war xx as Central Powers
- DNO XX as Soviet
- Korea 50-51 MV as communist
- Agonia y Victoria xx as Republican
- Plan Blau OV as Soviet
- The great war xx as Central Powers
- DNO XX as Soviet
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Nov/Dec 1939
Impulse: 7 (Axis)
Japan - Land
Germany - Land
Italy - Land
Port Attack: None
Naval Air: None
Strategic Bombardment: None
Ground Strike:
Germany
The Germans attempt a ground strike west of Brussels and west of Antwerp.

Impulse: 7 (Axis)
Japan - Land
Germany - Land
Italy - Land
Port Attack: None
Naval Air: None
Strategic Bombardment: None
Ground Strike:
Germany
The Germans attempt a ground strike west of Brussels and west of Antwerp.

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Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Nov/Dec 1939
Impulse: 7 (Axis)
Rail Movement: None
Germany
A MTN corps heads to Turin
Land Movement:
Germany
The Germans move into Rotterdam. I put the SUB and CONV in Plymouth - but let me know if you need to change.
The bulk of the German forces concentrate on Liege.
Italy
The Italian continue to build on the French border and in the mountains on the French side of the border.
Japan
Over to WILHELM for the Japanese moves
Impulse: 7 (Axis)
Rail Movement: None
Germany
A MTN corps heads to Turin
Land Movement:
Germany
The Germans move into Rotterdam. I put the SUB and CONV in Plymouth - but let me know if you need to change.
The bulk of the German forces concentrate on Liege.
Italy
The Italian continue to build on the French border and in the mountains on the French side of the border.
Japan
Over to WILHELM for the Japanese moves
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
The Japanese have 3 attacks. The Chinese chose assault on all 3.
One US entry chit was added for taking a city.

One US entry chit was added for taking a city.

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RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Three attacks


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RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
A roll of 4 caused some damage here. The Other two attacks went smooth.


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RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
The Germans took Liege with a +33 on the die roll.
Weather roll 5 with storm in the N-temperate.
Over to the Allies.
Weather roll 5 with storm in the N-temperate.
Over to the Allies.
- jesperpehrson
- Posts: 848
- Joined: Sat Jul 29, 2006 4:48 pm
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Awesome! Will look at it tomorrow!
PBEMgames played
- Korea 50-51 MV as communist
- Agonia y Victoria xx as Republican
- Plan Blau OV as Soviet
- The great war xx as Central Powers
- DNO XX as Soviet
- Korea 50-51 MV as communist
- Agonia y Victoria xx as Republican
- Plan Blau OV as Soviet
- The great war xx as Central Powers
- DNO XX as Soviet
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Turn 2. Nov/Dec 1939. Allied #9. Orders.
No DOW's, no special actions, no alignments.
Land CW
Land France
Combined US
Combined USSR
Land China
End of turn chance: 30%.
Naval air. none.
Naval moves. none.
Strategic bombing. none.
Ground strikes. none.
Rail the Indian MIL to the port on the Burmese border (Chittagong, India).
Rail. USSR. 1st eng div. Odessa to Leningrad.
Landmoves France:
Move the INF in Toulon to hex NW of Marseilles
Move INF DIV NW of Marseilles one hex NW (foresthex)
Shuffle the whole Maginot Line one hex, leaving the hex closest to Switzerland empty.
Move Georges and the MTN into the Ardennes.
Move the 5-4 INF west of Strasbourg to the hex that is two hexes SE of Lille.
Move the two INF in Lille to Antwerp.
Landmoves CW:
Move the INF in Bardia to Tobruk
Move the MECH SE of Bardia to Bardia
Move the Terr and HQ in Egypt SE of Bardia
Move the Indian INF in Egypt to Alexandria.
Move the 5-3 Belgian INF and the 7-4 CW INF to Brussels
Move Gort to Lille
Rebases:
Rebase the two FTR to Gort HQ
Rebase the two french aircraft to Paris
No DOW's, no special actions, no alignments.
Land CW
Land France
Combined US
Combined USSR
Land China
End of turn chance: 30%.
Naval air. none.
Naval moves. none.
Strategic bombing. none.
Ground strikes. none.
Rail the Indian MIL to the port on the Burmese border (Chittagong, India).
Rail. USSR. 1st eng div. Odessa to Leningrad.
Landmoves France:
Move the INF in Toulon to hex NW of Marseilles
Move INF DIV NW of Marseilles one hex NW (foresthex)
Shuffle the whole Maginot Line one hex, leaving the hex closest to Switzerland empty.
Move Georges and the MTN into the Ardennes.
Move the 5-4 INF west of Strasbourg to the hex that is two hexes SE of Lille.
Move the two INF in Lille to Antwerp.
Landmoves CW:
Move the INF in Bardia to Tobruk
Move the MECH SE of Bardia to Bardia
Move the Terr and HQ in Egypt SE of Bardia
Move the Indian INF in Egypt to Alexandria.
Move the 5-3 Belgian INF and the 7-4 CW INF to Brussels
Move Gort to Lille
Rebases:
Rebase the two FTR to Gort HQ
Rebase the two french aircraft to Paris
Ronnie
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Turn 2. Nov/Dec 1939. Allied #9. Europe.


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Ronnie
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Turn 2. Nov/Dec 1939. Allied #9. Future Eastern Front.


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Ronnie
RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp)
Turn 2. Nov/Dec 1939. Allied #9. Eastern Med.


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Ronnie