P.T.O by Koei

Uncommon Valor: Campaign for the South Pacific covers the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain.

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Alex Gee
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Joined: Mon Sep 15, 2003 11:29 pm

P.T.O by Koei

Post by Alex Gee »

Still haven't got UV yet, thought I'd participate by asking a little quesiton. I figure most of you guys have played Gary Grigsby's Pacific War, but I was also wondering if anyone else here remembers the more recent P.T.O and P.T.O 2 by Koei. The games were on PC SNES and Sega. I know they aren't nearly as grognard(y) as Pacific War, but they were enjoyable. Especially for whippersnappers like me, "back in the day".

Later

Gee
caine
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Post by caine »

Yes, I have played PTO II and it was quite good.The idea of arguing agains other members of the government in order to achieve more budget and resources allocated to navy was very original.The search zones of planes was also a good idea and it gave a well done sense of immediate thrill while maintaining the feeling of control over your carrier planes.The naval battles were also very amusing while taking control over your individual ships.It included also the possibility of forming your ships inside every task force into formations (circular, line, double-line,...).

On the other hand, it was a pity that you could not control Army Air Forces.Besides that, the AI was also too easy to win against and the graphics were of average quality.The land combat was very simplified and also the air to ground forces combat.

But if you like carrier and naval battles it is a very thrilling game.
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demonterico
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Post by demonterico »

Playing PTO on my Super Nintendo is how I learned to love the South Pacific. Unfortunately the AI is hopelessly stupid, however it was always my plan to try the game playing both sides. Although now it looks like UV and later WitP have put an end to that idea.
The world has never seen a more impressive demonstration of the influence of sea power upon history. Those far distant, storm-beaten ships, upon which the Grand Army never looked, stood between it and the dominion of the world. -- Alfred Thayer Mahan
Sonny
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Post by Sonny »

caine wrote:Yes, I have played PTO II and it was quite good.The idea of arguing agains other members of the government in order to achieve more budget and resources allocated to navy was very original.The search zones of planes was also a good idea and it gave a well done sense of immediate thrill while maintaining the feeling of control over your carrier planes.The naval battles were also very amusing while taking control over your individual ships.It included also the possibility of forming your ships inside every task force into formations (circular, line, double-line,...).

On the other hand, it was a pity that you could not control Army Air Forces.Besides that, the AI was also too easy to win against and the graphics were of average quality.The land combat was very simplified and also the air to ground forces combat.

But if you like carrier and naval battles it is a very thrilling game.

Yeah, I liked the political aspect of the game - thought it was quite innovative. One problem with it IIRC was that you were not penalized if you did not accomplish the goal which was asked for.

All in all it was a fun game. :)
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Snigbert
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Post by Snigbert »

I thought PTO II was a fun game. However I was always haunted by some bug where enemy AI carriers would never attack my task forces, which caused it to end up sucking.

There is a PTO IV that was recently released for the latest console system...not the X-Box but the other one that is 'something 2'. Dont know much about consoles. ;P
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Bushmaster
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Post by Bushmaster »

If anybody is interested, P.T.O. II is freeware and can be found at http://www.the-underdogs.org/game.php?id=1875

I hate that site so you might want to look somewhere else for it, but it's definatly there.
Alex Gee
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Joined: Mon Sep 15, 2003 11:29 pm

Post by Alex Gee »

You could download an emulator and rom, but you have to own the game to do it legally. It is much better on SNES, at least so I've heard.
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mogami
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PTO

Post by mogami »

Hi, I really liked parts of this game. While I enjoyed the monthly meeting I got kinda ****** when the strategy had me doing silly things. (There was no plan. And if you didn't do what you were ordered it was harder the next month) I always tried to insure I at least got to set objectives. I hated "This month you will defend Marcus Island and invade and capture Pearl Harbor" (with the SRA still untouched)
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