Dinglir's thoughts on how to apply aircraft

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Dinglir
Posts: 620
Joined: Thu Mar 10, 2016 5:35 pm

RE: Dinglir's thoughts on how to apply aircraft

Post by Dinglir »

In game settings you set the amount of time each message in the battale reports are displayed. I currently run with 1 second.

Using an understanding of the order of battle (air combat first, then decreasing ranges) lets you set the message level as youg along (When looking at reports, I usually use levels 1, 4 (dead and damaged stuff) as well as level 6 for air combat (who's fighting who). Level 7 is good for getting a basic understanding, but a battle can easily take more than 30 minutes if a few divisions are involved.
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joelmar
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RE: Dinglir's thoughts on how to apply aircraft

Post by joelmar »

yes, I run with 1 sec too. But what I mean is that at level 7 many actions are displayed for like 3-4 seconds or more, even if the setting is 1 sec. Good example of this are dogfights. It's almost like if the devs had wanted to create suspense... lol!

level 6 is what was destroyed, damaged or disrupted and by what. And that's what I really want to know most of time. And it's not that long to go through for an average battle. Of course, even level 6 would be a fastidious exercise in the case of a multi-corps assaults with a long list of back up SU's and full air support!

I think you're right, level 7 is mostly so you can understand better the process of a battle, but not meant to be a day to day tool.
"The closer you get to the meaning, the sooner you'll know that you're dreamin'" -Dio
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