Random Scenario Generator?

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track12345678
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Random Scenario Generator?

Post by track12345678 »

I am curious as to whether there exists some form of random scenario generation. I am relatively new to the game and I couldn't find anything related on while scrolling through the forums and the game itself so I decided I would ask myself. If anyone is aware of anything related to my question then informing me would be greatly appreciated.
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Hellen_slith
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RE: Random Scenario Generator?

Post by Hellen_slith »

No, the game does not in any way have a function whereby the computer will generate a random map w/ random forces that you can play.
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Lobster
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RE: Random Scenario Generator?

Post by Lobster »

With literally hundreds of scenarios why would you need one?
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rhinobones
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RE: Random Scenario Generator?

Post by rhinobones »

ORIGINAL: track12345678

I am curious as to whether there exists some form of random scenario generation. I am relatively new to the game and I couldn't find anything related on while scrolling through the forums and the game itself so I decided I would ask myself. If anyone is aware of anything related to my question then informing me would be greatly appreciated.

AFAIK the map cannot be randomized, however, it is possible to randomize objectives and forces using events. The biggest limitation is the amount of effort the scenario designer wants to put into building and deploying OOBs. Also, the more objectives and forces that are randomized, the more difficult it becomes to program the OWPI. Once randomization exceeds the complexity threshold it becomes playable only by PBM.

There is no random game generator as in Advanced Tactics.

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Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
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Hellen_slith
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RE: Random Scenario Generator?

Post by Hellen_slith »

If I recall, there is switch somewhere that already maps / forces can have some variations from the gate?

So that they don't play the same every go? Not sure, I think it was called "scenario variability"?

Memory rusty. Was that only in ACOW?
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rhinobones
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RE: Random Scenario Generator?

Post by rhinobones »

ORIGINAL: Hellen_slith
If I recall, there is switch somewhere that already maps / forces can have some variations from the gate?
So that they don't play the same every go? Not sure, I think it was called "scenario variability"?
Memory rusty. Was that only in ACOW?

Quoted from the manual:

"Scenario Variability: Turning this off will cause Scenarios to always end exactly on the historical ending Turn. Any events with a 50% or greater possibility will always occur, and any events with less than 50% probability will never occur."

Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
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Hellen_slith
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RE: Random Scenario Generator?

Post by Hellen_slith »

Yes, thanks, that is what I was thinking of ... but I thought there was one also that would vary starting points?

Or maybe I'm thinking of another game. Okay, well, I'll stop thinking and play some more. Thanks again!
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rhinobones
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RE: Random Scenario Generator?

Post by rhinobones »

ORIGINAL: Hellen_slith
I thought there was one also that would vary starting points?

There are a few scenarios that provide variables using Theater Options and/or events which work behind the scenes.

Regards
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
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