SF capabilities

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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kao16
Posts: 251
Joined: Mon Apr 10, 2000 8:00 am
Location: Christchurch, New Zealand

SF capabilities

Post by kao16 »

Waiting for the CD and not willing to download the manual when I'll have a copy soon...

I'm wondering whether SF have the capability to lay booby-traps (e.g., low yield mines) - for use in protecting their escape or when ambushing patrols
MP-5
Posts: 16
Joined: Mon Jun 11, 2001 8:00 am

Post by MP-5 »

no.

All Special Forces do is allow you to have something to deploy behind Enemy Lines, they can also Parajump. Just like Elite Infantry in every other respect. :) :cool:
War is Hell. But WARgaming Rules!
kao16
Posts: 251
Joined: Mon Apr 10, 2000 8:00 am
Location: Christchurch, New Zealand

Post by kao16 »

So, If you want to use SAS type in a battle but don't need para or infitrate ability (and cliff movement) how does an Engineer unit with Elite and Recon status sound?

Also: I had a look at the V4.1 manual and it seem s to say something about special demolitions ability for SF - anybody know what its talking about?
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