1936/37 DLC ??

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PvtBenjamin
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1936/37 DLC ??

Post by PvtBenjamin »

Hubert & Bill,

I was wondering if you ever gave thought to creating a 1936/37 DLC ( I think its called DLC). That is create a 36/37 scenario that you charge say $15. I don't know the economics of such a thing but the game could be fun.

If I recall one of the SC2 games started '36/'37.

The game could have 2 scenarios one very historic, 1 more open where the Players have more flexibility (could attack France before Poland) and the game is more even early & late. That is currently Axis has big advantage early /Allies late. The French could be stronger but Spain & Sweden closer to Axis. Maybe incorporate some of the naval components Hairog has done.

Just a thought from week 5 on lock down.



FOARP
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RE: 1936/37 DLC ??

Post by FOARP »

Would really like to see a Spanish civil war scenario - but how to implement it in a way that still allows Spain to be neutral when war comes?

However, this is not HOI, there should be no scenarios with long, boring periods of peace.
American Front: a Work-in-progress CSA v USA Turtledove mod for SC:WW1 can be seen here.
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Hubert Cater
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RE: 1936/37 DLC ??

Post by Hubert Cater »

Thanks for the interest but I would say that at the moment we don't have any plans for this.
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Taxman66
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RE: 1936/37 DLC ??

Post by Taxman66 »

To make that fun you would have to add a lot of political decisions, ala the WiF supplemental game: Days of Decision (III).

Plug: I was a major contributor to that game.
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