
The 3 marked locations in the screenshor are designated as FtrGar hexes. But these locations are no airfields; the terrain prohibits that. Is that right? If not, I propose the new locations inidicated with arrows
Oh, and if this is not right and they must be corrected, then the script needs adapting too:
//change air orders for USSR after Barbarossa - adapted by Panzermike
$ChangeOrder
if_Date=1/1/1939
if_Country=4
if_Alliance=Allies
actionCountry=4
lifespan=tillTrigger
//Remove air holds
xyArea=198,65,0
xyArea=199,64,0
xyArea=199,63,0
//xyArea=191,78,0 old value, the new value is xyArea=190,78,0
xyArea=190,78,0
//xyArea=191,75,0 old value, the new value is xyArea=192,75,0
xyArea=192,75,0
xyArea=184,71,0
xyArea=186,63,0
xyArea=188,54,0
xyArea=192,49,0
xyArea=191,51,0
//xyArea=186,69,0 old value, the new value is xyArea=188,69,0
xyArea=188,69,0
$End


