[SOLVED] 1.00.7U6: number of transports ignored

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ncc1701e
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[SOLVED] 1.00.7U6: number of transports ignored

Post by ncc1701e »

Playing Europe 1941 scenario. Let's see Bulgaria.

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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

Bulgaria has:
. ZERO Transports
. ZERO Landing ships
. ZERO Merchants
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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

Take this Bulgarian unit, the II corps. The interface says I have ZERO transports.

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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

But I can load the Bulgarian II corps into Transports. Which ones???

And, I can invade Caucasus like this...

And look the interface says I have 40 landing ships. This is not true. The Germans have 40 landing ships not the Bulgarian.

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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

The Bulgarian are now consuming 10 Transports whereas they have NONE.

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RE: 1.00.7U6: number of transports ignored

Post by AlvaroSousa »

Actually I looked up in the new rules. Minors should be using the transports AND landing craft of the major power controlling them.

Transports and landing craft built by the minor power should go in the major power's pool.

So ignore my reply in the previous post. I remember originally it wasn't so but we changed it due to difficulty with management of these resources for minors.
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RE: 1.00.7U6: number of transports ignored

Post by PanzerMike »

So if say Germany and Italy build transports and landing ships, they can be used in the Black Sea. Rumania can use them for invasion there, but even Germany or another Axis minor can do invasions in the Black Sea using the "pool" of Axis transports and landing ships?

If so, I understand why it works this way, it's just that this way suddenly the Black Sea can be full of transports and landing ships, which is of course completely a-historical for the Axis (USSR had a coastal army though).

Also, on a related note:
fb.asp?m=4801753
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RE: 1.00.7U6: number of transports ignored

Post by AlvaroSousa »

Italy has their own pool as goes Germany.

But you could send the minor countries the same PPs and they can build it themselves for their own units. Either way it's the same result.

But consider the effort to do all this just to invade the East coast of the Black sea where all the Russians have to do is invest in 2 bombers and 2 armies at no cost.

I removed 1 port from the Black Sea in this next build.
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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

ORIGINAL: Alvaro Sousa

But consider the effort to do all this just to invade the East coast of the Black sea where all the Russians have to do is invest in 2 bombers and 2 armies at no cost.

I removed 1 port from the Black Sea in this next build.

The strategy of my PBEM opponent is to take ports with Marine division. Then, he brings other units once the port is secured. Given their stats, the poor infantry corps of the Red Army cannot destroyed these Marine divisions.

I do not understand what 2 bombers and 2 armies can do. And, by the way, I cannot buy any armies prior to the invasion.

I recall this is the first turn of Barbarossa:
https://www.matrixgames.com/forums/tm.asp?m=4801613
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RE: 1.00.7U6: number of transports ignored

Post by PanzerMike »

The bombers should be placed near the port and they will intercept the invaders, sinking them before they even land.
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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

So, you mean that, in the Europe 1941 scenario, Alvaro must placed two bomber units correctly so that naval interception can occur on the Black Sea.
Because, as Red army is playing after the Germans, that is the only way to counter this move.

These two bomber units are to take in the current OOB or are they additional ones?

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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

ORIGINAL: Alvaro Sousa

Actually I looked up in the new rules. Minors should be using the transports AND landing craft of the major power controlling them.

Transports and landing craft built by the minor power should go in the major power's pool.

So ignore my reply in the previous post. I remember originally it wasn't so but we changed it due to difficulty with management of these resources for minors.

And, just to confirm, what about Supply Trucks, Air Transports, Supply Oilers, is they some sharing in place between minors and majors?

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RE: 1.00.7U6: number of transports ignored

Post by PanzerMike »

ORIGINAL: Alvaro Sousa
I removed 1 port from the Black Sea in this next build.
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I added a few more, but watch closely: no gamey invasions possible on the Caucasus coast [:D]
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RE: 1.00.7U6: number of transports ignored

Post by AlvaroSousa »

Right now only what I said applies. The rest do not. Small steps. This situation I didn't think about when I developed the game and minor countries. What is easiest and best so currently we are testing to figure it out.
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RE: 1.00.7U6: number of transports ignored

Post by AlvaroSousa »

And I changed the 1941 scenario so this doesn't happen or if the Axis wants to try.... well good look not dying.
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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

Sorry Alvaro, your fix is not working. It does not survive the end turn...
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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

To reproduce, start Europe 1941 scenario. Romania have 10 Transports ships.

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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

Move this corps here (strength 20/20)

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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

Upload it.

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RE: 1.00.7U6: number of transports ignored

Post by ncc1701e »

Check Transports usage. There is no consumption for Romania. Why? This must be the first ships to use. They are already in Black Sea. The other 10 may come from Germany (a-history). Anyway. [8|]

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