The first unit can be unloaded.

Moderator: AlvaroSousa
ORIGINAL: sveint
I think this once again comes down to how movement points are deducted from the entire fleet.
See my post about an unmoved unit that is unable to embark because a fleet moved through the harbor, etc etc
ORIGINAL: Alvaro Sousa
It is how I designed the system to keep the code cleaner and the invasion fairly straight forward. If you wanted to invade with 2 divisions take a small corps. If you want to invade with 3 divisions invade with a large corps.
ORIGINAL: ncc1701e
Now with the game rule that any unit can move one hexes even if it has ZERO operation points, I move the division.
![]()