ORIGINAL: PaxMondo
ORIGINAL: rader
ORIGINAL: castor troy
not sure how you would ever take this base against 14k enemy av. If you want to look at my AAR, I took Chungking and the rest of China and had massive probs to take the base with my 10k Army vs just something like 2-2,5k of Chinese in total over the course of the battle there. And yes, I was using 500 IJA medium bombers for a year in China and the Chinese were out of supply everywhere. No idea how you would take the base against this stack. I would just place 2500 av there and block the base forever, the enemy can't force you to retreat but you also won't be able to take the base IMO.
Hmm, is this true? I figured the first few assaults are purely to drop forts at extremely heavy cost. Once the forts are below 3, artillery and air will start to grind him down so he will no longer have such a devastatingly strong stack.
Yes.
Against the AI, I have had much more than 10K AV in CK that I have had to reduce. Bombing, ARTY, and Armor are your friends. Yes, the first few attacks are horrible as in Ironman CK has Level 9 forts. The key is to be sure your units have no (zero) disablements so that all of your casualties are disablements and not losses. The point units will go from 400AV to 3AV, literally. But, move them out to Neikiang to recover; in a couple of weeks they will be ready to return to the fray. Well maybe a few weeks time. [;)]
[8D][8D][8D]
Recovering all disablements is just not accomplishable in a contested hex, so Pax's advice is very sound.
Keeping a solid enough force in the hex to maintain the contention is also desirable.
If possible to accomplish this, use that force for daily bombardments to force supply usage through counter bombardment, keep morale suppressed, and fatigue, disruption and disablements from recovering.
Try to keep the target softened up for the return of the rested and recovered assault force.





