Which Russian campaign to play help!

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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tigercub
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Which Russian campaign to play help!

Post by tigercub »

1.Directive 21 1941 to 1945.
2. fire in the east version 5.
3.Russia German war 1941 to 1945.
4.Tjw 1941 to 1945.
5.B41 lgf by Larry.
These are the divisional kind of games that I'm interested in playing can you experience players that have played these recommend one of these over the other? PBEM game.

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TheeWarLord
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RE: Which Russian campaign to play help!

Post by TheeWarLord »

I played and enjoyed FITE 5.0, not for the feint of heart, long and exhausting as the East Front was. It's also a regimental level scenario. Additionally, you may want to try the updated version FITE 2, in TOAW IV, I'm looking forward to that one.
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tigercub
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RE: Which Russian campaign to play help!

Post by tigercub »

FITE 2 no way to big for me when i was younger yes but these days!
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sPzAbt653
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RE: Which Russian campaign to play help!

Post by sPzAbt653 »

B41 is 1941 only, TGW is the 1941-45 version of B41.

D21 is not PBEM, RGW is the PBEM version of D21.

FitE 5.0 is fine.
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tigercub
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RE: Which Russian campaign to play help!

Post by tigercub »

3.Russia German war 1941 to 1945 looks to be the one, is it well balanced according the rules to win can anyone say?
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Hellen_slith
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RE: Which Russian campaign to play help!

Post by Hellen_slith »

FWIW, I am playing Soviets in RGW against German PO, jmho but the Soviet OOB and reconstruction / reinforcement routine is a bit frustrating (to me) ... and would be doubly frustrating (I think) in PBEM against a human opponent.

I played Germans v. Soviet PO in RGW, and surrendered around turn 200.

Of them all, I prefer FitE1 v.5 for PBEM.
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sPzAbt653
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RE: Which Russian campaign to play help!

Post by sPzAbt653 »

the Soviet OOB and reconstruction / reinforcement routine is a bit frustrating
More than 'a bit' I would say, but until we get a design choice to not divide units there is nothing that can be done. When I played RGW as the Soviets I left all the bits where they reconstituted until all three parts and surplus rail cap was available.
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RE: Which Russian campaign to play help!

Post by Hellen_slith »

ORIGINAL: sPzAbt653
the Soviet OOB and reconstruction / reinforcement routine is a bit frustrating
More than 'a bit' I would say, but until we get a design choice to not divide units there is nothing that can be done. When I played RGW as the Soviets I left all the bits where they reconstituted until all three parts and surplus rail cap was available.

Same here, I am on Russians around late Summer 1942 against German PO, and have decided to let those bits appear and then rail them to a common point to recombine. Lately, I have just been saying, "Get to Moscow" ... so I rail the bits to Moscow, then look at them again. The reconstitute point around Archangelsk is problematic, I think, b/c they have to march to a rail head. Frustrating with units that appear there around Archangelsk.

What I would most like to see, is the air units in their own formations. Several Soviet air are found as part of ground formations, and I see the logic behind that decision ... but still, if they were "separated" would it not free up units in ground formation, for sub-divisions (if that were wanted)?

not sure, but i do think that Soviet air should be in their own formations, and not tied to their ground formations.

Just a thought, from a casual player!
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KwanzaO
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RE: Which Russian campaign to play help!

Post by KwanzaO »

ORIGINAL: Hellen_slith




The reconstitute point around Archangelsk is problematic, I think, b/c they have to march to a rail head. Frustrating with units that appear there around Archangelsk.



Alternatively, you can ship them to a rail head. Less wear & tear and is faster
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RE: Which Russian campaign to play help!

Post by DD696 »

If you want to play "help" in a Russian Campaign, then I would either suggest playing the Russkies in 1941 or the Germans in 1944-1945, both of which will make you say "help".

Hope this was helpful as far as playing help.
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Hellen_slith
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RE: Which Russian campaign to play help!

Post by Hellen_slith »

ORIGINAL: KwanzaO
ORIGINAL: Hellen_slith




The reconstitute point around Archangelsk is problematic, I think, b/c they have to march to a rail head. Frustrating with units that appear there around Archangelsk.



Alternatively, you can ship them to a rail head. Less wear & tear and is faster

There is no "shipping" from that reconstitute point.

They have to march there ass to the rail ... a good 100+ kilometers through the woods.
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tigercub
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RE: Which Russian campaign to play help!

Post by tigercub »

thanks for input!
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RE: Which Russian campaign to play help!

Post by KwanzaO »

ORIGINAL: Hellen_slith



There is no "shipping" from that reconstitute point.

They have to march there ass to the rail ... a good 100+ kilometers through the woods.


There should be. Archangelsk is a port city.
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Hellen_slith
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RE: Which Russian campaign to play help!

Post by Hellen_slith »

ORIGINAL: KwanzaO

ORIGINAL: Hellen_slith



There is no "shipping" from that reconstitute point.

They have to march there ass to the rail ... a good 100+ kilometers through the woods.


There should be. Archangelsk is a port city.

Sorry, was unclear, the reconstitute point I mention is not "on" Archangelsk, but is back in the forest a few hundred KM away from ATown. Design noted (in another thread) that it was like that to "governor" PO a bit, and suggested a revision for Human player .... am marching down the road, in mean time!
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Hellen_slith
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RE: Which Russian campaign to play help!

Post by Hellen_slith »

FWIW, in RGW (playing Soviets against German PO), I am finding now that there was a "Barrage" of reinforce for a while re: soviets, but now (around Fall 1942) the deluge of reinforcements for Soviets has slowed considerably ... so now, I am not "deluged" any more, I am more easily handling the forces re-up.

Unfortunately, for Elmer, that seems to be giving him time to regroup. Fun scene! You just have to get through the nuances and into 1942 to really feel the power.
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