ORIGINAL: Lobster
ORIGINAL: GaryChildress
ORIGINAL: RangerJoe
It is not really that easy to throw a track if if the vehicle is properly maintained. There are track adjusters on the vehicles and if the crew does their maintenance properly, the track is at the proper tension. You carry spare track if needed and if the track stretches too much, you can remove a section as needed. Spare track can also be used as armour.
Rubber also burns. While the modern tracks have rubber pads, they are there to protect the roads. The tracks don't have to have the pads although they can wear their pins faster. Remove a pad every so often and you have better traction on ice. Flat rubber pads slide on ice as do tires. Tires burn and Molotov cocktails can start all tires on a vehicle burning which will make it harder to move while the tracked vehicle can relocate easier.
How easy is it in combat to disable a tracked vehicle by aiming at one of its tracks? I guess if you blow a tire off of an 8 wheel AC, then you have 7 wheels left to travel on. But if you blow a single track on a tank, wouldn't it be catastrophic for it as far as movement?
Why should they shoot out your tire when they can just shoot holes in the thin armor? If it's enough to blow up a track then it can sure as hell put holes in your wheeled apc. [:D]
Do wheeled APCs have thinner armor than tracked ones?


