Cold War Extended Mod
Moderator: MOD_Flashpoint
-
Mustelidae
- Posts: 10
- Joined: Thu Apr 30, 2020 10:06 am
Cold War Extended Mod
Hi,
I'm making a mod for Flashpoint Campaigns, thats called Cold War Extended, which is an alternate History Scenario that extends the Cold War between the NATO
and Warsaw Pact until 2020.
Now we can play with nice things like the Commanche, Mig 1.44 and so on.
The current state and roadmap of the mod is as follows
First Release:
NATO:
USA: 2020 Units and Weapons done, need to flesh out and add/rework Formations
FRG: 2020 Units and Weapons done, need to flesh out and add/rework Formations
UK: 2020 Units and Weapons are currently researched, nothing new added for now
NLD: 1989 Units, Weapons and Formations are playable, 2020 stuff needs to be researched and added
DK: 1989 Units, Weapons and Formations are WIP, 2020 stuff needs to be researched and added
Warsaw Pact:
USSR: 2020 Units and Weapons are currently researched and WIP, some new units added and lots of weapons reworked and added
VDV: Will be split from USSR
GDR: 1989 Units, Weapons and Formations are WIP, 2020 stuff needs to be researched and added
POL: 1989 Units, Weapons and Formations are playable, 2020 stuff is wip until about 1995
Nation Pack "Celtic Uprise"
NATO:
FRA: 1989 Units, Weapons and Formations are WIP, 2020 stuff needs to be researched and added
BEL: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
Pack "Fortress Europe"
NATO:
AT: 1989 Units, Weapons and Formations are WIP, 2020 stuff needs to be researched and added
CH: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
ITA: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
Warsaw Pact:
CZE: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
HUN: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
Nation Pack "Cold Response"
Nato:
NOR: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
CAN: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
SWE: In planning
FIN: In planning
Warsaw Pact:
VMF: Will be split from USSR
Nation Pack "Operation Deep Water"
NATO:
ITA: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
GRE: In planning
USMC: 1989 Units, Weapons and Formations are WIP, 2020 stuff needs to be researched and added
Warsaw Pact:
ROM: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
BUL: In planning
Nation Pack "Operation Storm"
NATO:
YUG: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
Warsaw Pact:
YUG: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
Nation Pack "Bright Star"
NATO:
EGY: In planning
ISR: In planning
JOR: In planning
Warsaw Pact:
SYR: In planning
LYB: In planning
Nation Pack "Operation Karbala"
NATO:
IRQ: In planning
SAU: In planning
Warsaw Pact:
IRA: In planning
Nation Pack "Team Spirit"
NATO:
ANZ: 2020 Units and Weapons done, need to flesh out and add/rework Formations
ROK: In planning
JAP: In planning
Warsaw Pact:
DPRK: In planning
CHI In planning
If you have questions, suggestions etc. feel free to post.
I'm making a mod for Flashpoint Campaigns, thats called Cold War Extended, which is an alternate History Scenario that extends the Cold War between the NATO
and Warsaw Pact until 2020.
Now we can play with nice things like the Commanche, Mig 1.44 and so on.
The current state and roadmap of the mod is as follows
First Release:
NATO:
USA: 2020 Units and Weapons done, need to flesh out and add/rework Formations
FRG: 2020 Units and Weapons done, need to flesh out and add/rework Formations
UK: 2020 Units and Weapons are currently researched, nothing new added for now
NLD: 1989 Units, Weapons and Formations are playable, 2020 stuff needs to be researched and added
DK: 1989 Units, Weapons and Formations are WIP, 2020 stuff needs to be researched and added
Warsaw Pact:
USSR: 2020 Units and Weapons are currently researched and WIP, some new units added and lots of weapons reworked and added
VDV: Will be split from USSR
GDR: 1989 Units, Weapons and Formations are WIP, 2020 stuff needs to be researched and added
POL: 1989 Units, Weapons and Formations are playable, 2020 stuff is wip until about 1995
Nation Pack "Celtic Uprise"
NATO:
FRA: 1989 Units, Weapons and Formations are WIP, 2020 stuff needs to be researched and added
BEL: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
Pack "Fortress Europe"
NATO:
AT: 1989 Units, Weapons and Formations are WIP, 2020 stuff needs to be researched and added
CH: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
ITA: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
Warsaw Pact:
CZE: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
HUN: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
Nation Pack "Cold Response"
Nato:
NOR: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
CAN: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
SWE: In planning
FIN: In planning
Warsaw Pact:
VMF: Will be split from USSR
Nation Pack "Operation Deep Water"
NATO:
ITA: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
GRE: In planning
USMC: 1989 Units, Weapons and Formations are WIP, 2020 stuff needs to be researched and added
Warsaw Pact:
ROM: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
BUL: In planning
Nation Pack "Operation Storm"
NATO:
YUG: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
Warsaw Pact:
YUG: 1989 Units, Weapons and Formations are under research, 2020 stuff needs to be researched and added
Nation Pack "Bright Star"
NATO:
EGY: In planning
ISR: In planning
JOR: In planning
Warsaw Pact:
SYR: In planning
LYB: In planning
Nation Pack "Operation Karbala"
NATO:
IRQ: In planning
SAU: In planning
Warsaw Pact:
IRA: In planning
Nation Pack "Team Spirit"
NATO:
ANZ: 2020 Units and Weapons done, need to flesh out and add/rework Formations
ROK: In planning
JAP: In planning
Warsaw Pact:
DPRK: In planning
CHI In planning
If you have questions, suggestions etc. feel free to post.
- Jo van der Pluym
- Posts: 986
- Joined: Sat Oct 28, 2000 8:00 am
- Location: Heerlen, Netherlands
RE: Cold War Extended Mod
That is nice. I like it.
About the Dutch Army from 1989.
From begin 90ties they received new small arms. Namely: SAW Minimi, C8 & C8A1 Carabines, C7 & C7A1 Rifles, H&K AC-G 40mm GL, Glock17 Pistol, AT-4, Barret M82A1 Sniper Rifle, Accurary International Sniper Rifle.
For weapons and equipment now in the dutch army here is a link
https://www.defensie.nl/organisatie/landmacht/materieel
And Dutch airforce
https://www.defensie.nl/organisatie/luc ... /materieel
About the Dutch Army from 1989.
From begin 90ties they received new small arms. Namely: SAW Minimi, C8 & C8A1 Carabines, C7 & C7A1 Rifles, H&K AC-G 40mm GL, Glock17 Pistol, AT-4, Barret M82A1 Sniper Rifle, Accurary International Sniper Rifle.
For weapons and equipment now in the dutch army here is a link
https://www.defensie.nl/organisatie/landmacht/materieel
And Dutch airforce
https://www.defensie.nl/organisatie/luc ... /materieel
Greetings from the Netherlands
Jo van der Pluym
Crazy
Dutch
It's better to be a Fool on this Crazy World
Jo van der Pluym
Crazy
DutchIt's better to be a Fool on this Crazy World
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Mustelidae
- Posts: 10
- Joined: Thu Apr 30, 2020 10:06 am
RE: Cold War Extended Mod
Since i'm already working on the danish atm, it will be pretty easy to implement the Minimi, Diemacos (C7s and C8s) and AT-4.
I'm also trying to rename every unit, weapon and formation to fit their native naming conventions (within reason of course)
It worked well for the polish and dutch so there are Verkenning Groeps and Zwiadowcy instead of Scouts.
I'm also trying to rename every unit, weapon and formation to fit their native naming conventions (within reason of course)
It worked well for the polish and dutch so there are Verkenning Groeps and Zwiadowcy instead of Scouts.
- Jo van der Pluym
- Posts: 986
- Joined: Sat Oct 28, 2000 8:00 am
- Location: Heerlen, Netherlands
RE: Cold War Extended Mod
In Dutch is
Squad - Groep and sometimes Ploeg (6-8 Men)
Team - Ploeg or Team (4-6 Men)
Squad - Groep and sometimes Ploeg (6-8 Men)
Team - Ploeg or Team (4-6 Men)
Greetings from the Netherlands
Jo van der Pluym
Crazy
Dutch
It's better to be a Fool on this Crazy World
Jo van der Pluym
Crazy
DutchIt's better to be a Fool on this Crazy World
RE: Cold War Extended Mod
Hi Mustelidae
I've got Belgium, Netherlands, Denmark, France, Canada, USMC, all more or less done, with a cold-war / 1989 orbat. Some I've uploaded here and some I haven't. I would be happy to share them here if you want.
Cheers.
I've got Belgium, Netherlands, Denmark, France, Canada, USMC, all more or less done, with a cold-war / 1989 orbat. Some I've uploaded here and some I haven't. I would be happy to share them here if you want.
Cheers.
- Jo van der Pluym
- Posts: 986
- Joined: Sat Oct 28, 2000 8:00 am
- Location: Heerlen, Netherlands
RE: Cold War Extended Mod
ORIGINAL: maple61
Hi Mustelidae
I've got Belgium, Netherlands, Denmark, France, Canada, USMC, all more or less done, with a cold-war / 1989 orbat. Some I've uploaded here and some I haven't. I would be happy to share them here if you want.
Cheers.
Hi maple61
I am interested?
Greetings from the Netherlands
Jo van der Pluym
Crazy
Dutch
It's better to be a Fool on this Crazy World
Jo van der Pluym
Crazy
DutchIt's better to be a Fool on this Crazy World
- CapnDarwin
- Posts: 9728
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: Cold War Extended Mod
If any of you are interested in developing new content (DLCs) for the new Cold War game engine after the release of Southern Storm, please let me know via PM. We will be looking for a few good dedicated contributors to help the team with future expansions to the Cold War game series. [8D]
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
-
Mustelidae
- Posts: 10
- Joined: Thu Apr 30, 2020 10:06 am
RE: Cold War Extended Mod
Hi everyone, tommorow im going to update you on the first reworked nation and the current state.
Hi maple61:
I already did the dutch and im very far with the danish, but im pretty sure every bit helps.
If you could upload your stuff i could double check my oobs and rework them accordingly.
CapnDarwin:
When i did my first two oobs (netherlands and poland) i did them for personal use and for my friends, but if a bit of my stuff is helping in any way i would feel honored. All of my future uploads are free to use, change and incorporate in other work. But since my work so far isnt always going as fast as i want i could need some time to finish my first group of oobs.
Hi maple61:
I already did the dutch and im very far with the danish, but im pretty sure every bit helps.
If you could upload your stuff i could double check my oobs and rework them accordingly.
CapnDarwin:
When i did my first two oobs (netherlands and poland) i did them for personal use and for my friends, but if a bit of my stuff is helping in any way i would feel honored. All of my future uploads are free to use, change and incorporate in other work. But since my work so far isnt always going as fast as i want i could need some time to finish my first group of oobs.
RE: Cold War Extended Mod
Hi Mustelidae,
Great idea for a mod!!......and your name is quite suitable to the project.
Cheers!!
Great idea for a mod!!......and your name is quite suitable to the project.
Cheers!!
-
Mustelidae
- Posts: 10
- Joined: Thu Apr 30, 2020 10:06 am
RE: Cold War Extended Mod
Sorry for the delay of my Update, but here it is:
The Armed Forces of the Federal Republic of Germany
Since this is a pretty large update i will present this in pieces starting with the Infantry and their APCs/IFVs.
The CWE-2020 Infantry is splitted in four main groups: Fallschirmjäger, Panzergrenadiere, Jäger and Gebirgsjäger, all
of them eventually getting their appropriate Formations.
The Infantry units and their Support Groups are splitted up into '75, '85, '92 and '01/09 versions, all of them getting
new equipment, like:
G-11 Caseless Assault Rifles
LMG-11 Caseless LMGs
Panzerfaust 3 AT-Weapons
GraMaWa AGLs
TRIGAN and PARS-3 AT Missiles
The FGM-148 Javelin
The Handflammpatrone DM34
The new flavour of infantry also comes in new vehicles which include:
The Marder 2 AFV (With 35mm and 50mm guns + PARS-3)
The Gefechtspanzer PUMA (Not that one) in many versions as a M113 successor
The Boxer
The Marder M12 upgrade (KUKA Turret and new Gun)
and the NGP/Igel/Puma inspired Wisent (A ficitional name based on a real vehicle)
The Fallschirmjäger will also receive the whole Wiesel-1 and 2 Palette to reinforce their Firepower.
All of that stuff is already made and ingame, just needs to be fine-tuned and the Formations need to be reworked.
The next Preview will show you the new West German Armored Reconnaissance and Tank Forces.
The Armed Forces of the Federal Republic of Germany
Since this is a pretty large update i will present this in pieces starting with the Infantry and their APCs/IFVs.
The CWE-2020 Infantry is splitted in four main groups: Fallschirmjäger, Panzergrenadiere, Jäger and Gebirgsjäger, all
of them eventually getting their appropriate Formations.
The Infantry units and their Support Groups are splitted up into '75, '85, '92 and '01/09 versions, all of them getting
new equipment, like:
G-11 Caseless Assault Rifles
LMG-11 Caseless LMGs
Panzerfaust 3 AT-Weapons
GraMaWa AGLs
TRIGAN and PARS-3 AT Missiles
The FGM-148 Javelin
The Handflammpatrone DM34
The new flavour of infantry also comes in new vehicles which include:
The Marder 2 AFV (With 35mm and 50mm guns + PARS-3)
The Gefechtspanzer PUMA (Not that one) in many versions as a M113 successor
The Boxer
The Marder M12 upgrade (KUKA Turret and new Gun)
and the NGP/Igel/Puma inspired Wisent (A ficitional name based on a real vehicle)
The Fallschirmjäger will also receive the whole Wiesel-1 and 2 Palette to reinforce their Firepower.
All of that stuff is already made and ingame, just needs to be fine-tuned and the Formations need to be reworked.
The next Preview will show you the new West German Armored Reconnaissance and Tank Forces.
- Jo van der Pluym
- Posts: 986
- Joined: Sat Oct 28, 2000 8:00 am
- Location: Heerlen, Netherlands
RE: Cold War Extended Mod
There is for WINSPMBT a 2020 cold war mod by Plasmakrab (He is offline from 2014)
Mayby can you find some info for youre mod
See
http://forum.shrapnelgames.com/showthread.php?t=45986
Working downloadlink for this mod
http://www.alternatewars.com/Games/SP/M ... C_v0-8.zip
Mayby can you find some info for youre mod
See
http://forum.shrapnelgames.com/showthread.php?t=45986
Working downloadlink for this mod
http://www.alternatewars.com/Games/SP/M ... C_v0-8.zip
Greetings from the Netherlands
Jo van der Pluym
Crazy
Dutch
It's better to be a Fool on this Crazy World
Jo van der Pluym
Crazy
DutchIt's better to be a Fool on this Crazy World
-
Mustelidae
- Posts: 10
- Joined: Thu Apr 30, 2020 10:06 am
RE: Cold War Extended Mod
Time for the next update on my Mod
-Worked on the Danish OOB
-Units Nearly done
-Formations still need to be done, but should be pretty easy
-Danish Air Weapons still need to be reworked
-Still have to make a few choices for post 90's Units
-Reworked parts of the West German OOB
-Now includes the MG-11 caseless LMG, the MG4 and MG5 as LMGs, MMGs, AAMGs and Vehicles MGs
-Reworked the Distribution of Grenade Launchers like the HK69 and 79
-Sorted the whole Weapons so that they are numerically categorised in the data file
-Will probably include the "IGEL"/"NSPZ" family as half fictional vehicles, atm there is only the IFV
-Replaced some unit pictures with better ones
-Included the EC145 as the PAH-3 Schwalbe with PARS-3LR Missiles and as VBH Recon Helicopter
In i few hours i will continue the preview on the West German Bundeswehr
-Worked on the Danish OOB
-Units Nearly done
-Formations still need to be done, but should be pretty easy
-Danish Air Weapons still need to be reworked
-Still have to make a few choices for post 90's Units
-Reworked parts of the West German OOB
-Now includes the MG-11 caseless LMG, the MG4 and MG5 as LMGs, MMGs, AAMGs and Vehicles MGs
-Reworked the Distribution of Grenade Launchers like the HK69 and 79
-Sorted the whole Weapons so that they are numerically categorised in the data file
-Will probably include the "IGEL"/"NSPZ" family as half fictional vehicles, atm there is only the IFV
-Replaced some unit pictures with better ones
-Included the EC145 as the PAH-3 Schwalbe with PARS-3LR Missiles and as VBH Recon Helicopter
In i few hours i will continue the preview on the West German Bundeswehr
-
Mustelidae
- Posts: 10
- Joined: Thu Apr 30, 2020 10:06 am
RE: Cold War Extended Mod
I already know that mod, played it when it came out.
It was actually my first venture into the realm of cold war prototypes and stuff that never went into action.
It was actually my first venture into the realm of cold war prototypes and stuff that never went into action.
-
Mustelidae
- Posts: 10
- Joined: Thu Apr 30, 2020 10:06 am
RE: Cold War Extended Mod
This is my first Upload of the Danish Armed Forces, bear in mind that it is not completely finished.
Also the planes still need their armament, but i will fix that soon.
Next in Line are the West Germans, who need a rework and new Formations and the Dutch who need to be brought up to my new 2020 standard.
Also the planes still need their armament, but i will fix that soon.
Next in Line are the West Germans, who need a rework and new Formations and the Dutch who need to be brought up to my new 2020 standard.
- Attachments
-
- Danish.zip
- (1.15 MiB) Downloaded 55 times
- Jo van der Pluym
- Posts: 986
- Joined: Sat Oct 28, 2000 8:00 am
- Location: Heerlen, Netherlands
RE: Cold War Extended Mod
ORIGINAL: Mustelidae
This is my first Upload of the Danish Armed Forces, bear in mind that it is not completely finished.
Also the planes still need their armament, but i will fix that soon.
Next in Line are the West Germans, who need a rework and new Formations and the Dutch who need to be brought up to my new 2020 standard.
My first expression is WOW.
I am not very familiar with the danish terminology, names and etc. And I think this is for more people. Because of this I have the following suggestion.
Mayby to add a tab with columns for abbreviation, full name, translation and original. And this also for the other countries.
Examples:
Formation: - <=> Infanteribataljon <=> infantry battalion <=> -
Unit: - <=> Antiluftskytskanon Skyshield <=> antiaircraft gun skyshield <=> -
Weapon: Gv M/95 <=> Gevær M/95 <=> M/95 Rifle <=> C7 Rifle
Greetings from the Netherlands
Jo van der Pluym
Crazy
Dutch
It's better to be a Fool on this Crazy World
Jo van der Pluym
Crazy
DutchIt's better to be a Fool on this Crazy World
- CapnDarwin
- Posts: 9728
- Joined: Sat Feb 12, 2005 3:34 pm
- Location: Newark, OH
- Contact:
RE: Cold War Extended Mod
Mustelidae,
Very nice work. I might make a suggestion for some of the art to better fit Red Storm and then be Southern Storm ready.
The sil art for Southern storm is going to be 256 x 128, greyscale, 300dpi, and PNG format to better support transparency. You may wish to baseline your unit sils that way and then resize them down to Red Storms 128x65 pixel BMP format. A bit of extra work now, but a time saver in the near future. When I work the sils for Southern Storm I resize the final sil image to fit the maximum of 236 wide or 100 high. Then I use a canvas tool to position the sil in a 256x 128 frame. For helo and aircraft, I keep the sil centered. For ground platforms, I set them to the bottom of the canvas and then move them up 4 pixels. That will make sure the sils fit nicely on the counter.
Counter backgrounds are 64x64 (Same for RS and SS) and we are moving from BMP to PNG for these in Southern Storm. We add the 3d effect to these objects using our paint program.
Flags and Unit badges are 100x100 and PNG format. They may work larger, but they need to be square.
I hope that helps you out.[8D]
Very nice work. I might make a suggestion for some of the art to better fit Red Storm and then be Southern Storm ready.
The sil art for Southern storm is going to be 256 x 128, greyscale, 300dpi, and PNG format to better support transparency. You may wish to baseline your unit sils that way and then resize them down to Red Storms 128x65 pixel BMP format. A bit of extra work now, but a time saver in the near future. When I work the sils for Southern Storm I resize the final sil image to fit the maximum of 236 wide or 100 high. Then I use a canvas tool to position the sil in a 256x 128 frame. For helo and aircraft, I keep the sil centered. For ground platforms, I set them to the bottom of the canvas and then move them up 4 pixels. That will make sure the sils fit nicely on the counter.
Counter backgrounds are 64x64 (Same for RS and SS) and we are moving from BMP to PNG for these in Southern Storm. We add the 3d effect to these objects using our paint program.
Flags and Unit badges are 100x100 and PNG format. They may work larger, but they need to be square.
I hope that helps you out.[8D]
OTS is looking forward to Southern Storm getting released!
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
-
Mustelidae
- Posts: 10
- Joined: Thu Apr 30, 2020 10:06 am
RE: Cold War Extended Mod
Hello everyone,
Here is a small update for the Danish Armed Forces, which should fix a few crashes and now has airplanes and their ordnance.
I also try to update those unit sils to a higher standard, but since i'm pretty amateurish with using paint programs thats not my high priority and will be done incremental.
Here is a small update for the Danish Armed Forces, which should fix a few crashes and now has airplanes and their ordnance.
I also try to update those unit sils to a higher standard, but since i'm pretty amateurish with using paint programs thats not my high priority and will be done incremental.
- Attachments
-
- Danish.zip
- (395.25 KiB) Downloaded 46 times
-
Mustelidae
- Posts: 10
- Joined: Thu Apr 30, 2020 10:06 am
RE: Cold War Extended Mod
And this is a first preview of my Dutch Armed Forces.
I still need to root out crashes and work on the formations and air ordnance, but they should be completely playable soon.
If someone finds any game-crashing mistakes, feel free to post.
I'm also open to suggestions for new units and formations.
Since this is an alternate history mod, there are lots of divergences and lots of weapon systems that were cancelled or not put into production in reality.
I Also started to make a Table with weapon translations, which will soon include unit names.
I still need to root out crashes and work on the formations and air ordnance, but they should be completely playable soon.
If someone finds any game-crashing mistakes, feel free to post.
I'm also open to suggestions for new units and formations.
Since this is an alternate history mod, there are lots of divergences and lots of weapon systems that were cancelled or not put into production in reality.
I Also started to make a Table with weapon translations, which will soon include unit names.
- Attachments
-
- Netherlands.zip
- (800.71 KiB) Downloaded 51 times
- Jo van der Pluym
- Posts: 986
- Joined: Sat Oct 28, 2000 8:00 am
- Location: Heerlen, Netherlands
RE: Cold War Extended Mod
ORIGINAL: Mustelidae
And this is a first preview of my Dutch Armed Forces.
I still need to root out crashes and work on the formations and air ordnance, but they should be completely playable soon.
If someone finds any game-crashing mistakes, feel free to post.
I'm also open to suggestions for new units and formations.
Since this is an alternate history mod, there are lots of divergences and lots of weapon systems that were cancelled or not put into production in reality.
I Also started to make a Table with weapon translations, which will soon include unit names.
First impression is Nice. But on first sight i have the following comments about the Dutch Forces.
The Dutch Army had not in the past
FN FAL Para
HOT ATGM (all versions)
RH 202 20mm AA
BO-15 AT heli
AMX13/90
The Dutch army had in the past.
STEN SMG
M1 Carabine
M55 .50 Quad
The succesor of the YPR family is the swedish CV90
The Side Arms are FN HP and Glock17
From the 90ties with the C7 and c8 came also a H&K underbarrel GL
I do miss by the units Commandotroepen
NATRES are home guard troops for guarding bridges an important objects
Greetings from the Netherlands
Jo van der Pluym
Crazy
Dutch
It's better to be a Fool on this Crazy World
Jo van der Pluym
Crazy
DutchIt's better to be a Fool on this Crazy World
-
Mustelidae
- Posts: 10
- Joined: Thu Apr 30, 2020 10:06 am
RE: Cold War Extended Mod
Thanks for the Feedback,
as for the equipment,
For the FN FAL Para i have an old book that stated that the KMT uses the FAL PARA but i found nothing else after looking again and will change that accordingly
HOT ATGM and BO-105 are a an ahistorical solution that will be changed, i will change the formations accordingly
AMX13/90 and RH 202 20mm AA are mistakes on my part, due to bad recherche
The quad is already implemented in my newest version, because im still working on the Territorial army
I also chose the Marder 2 as the YPR-765 replacement since the Marder 2 was going to be the next IFV of the West German Army, only the Fall of the Wall changed that.
Since there was a very close Cooperation between the Dutch and German Army (Fennek, Leopard 1/2, Boxer, Fuchs, Gepard/Cheetah, Bo-105 ) and their was interest in the Marder 2 by the dutch armed forces in the late 80s/early 90s according to two Rheinmetall/KMW sources, i thought it would be a more logical choice than the CV-90 in a scenarion where the soviet union still exists.
Also the Marder 2 was coming with the Rheinmetall 35/50mm RH503 Cannon, which was going to be one of the contenders of a new NATO Standard for autocannons. The CV-90 had no such integration in the 90s. The Marder 2 was also designed to work with the Leopard 1 and 2 which would be a Plus for the Landmacht.
The Commandotroepenbataljon is representing the 305 Commandotroepenbataljon which was part of the Territorial Forces until the 90s.
The 305 Bataljon was equipped with Old equipment and thats the reason why i chose NATRES to represent these. My source here was orbat85.nl
According to what ive read the modern KCT was born from the 104 Waarnemings- en verkenningscompagnie.
I will improve the Commandotroepenbataljon and its units and i will include the KCT soon but for now this is a workaround.
The UGL will be also included soon
as for the equipment,
For the FN FAL Para i have an old book that stated that the KMT uses the FAL PARA but i found nothing else after looking again and will change that accordingly
HOT ATGM and BO-105 are a an ahistorical solution that will be changed, i will change the formations accordingly
AMX13/90 and RH 202 20mm AA are mistakes on my part, due to bad recherche
The quad is already implemented in my newest version, because im still working on the Territorial army
I also chose the Marder 2 as the YPR-765 replacement since the Marder 2 was going to be the next IFV of the West German Army, only the Fall of the Wall changed that.
Since there was a very close Cooperation between the Dutch and German Army (Fennek, Leopard 1/2, Boxer, Fuchs, Gepard/Cheetah, Bo-105 ) and their was interest in the Marder 2 by the dutch armed forces in the late 80s/early 90s according to two Rheinmetall/KMW sources, i thought it would be a more logical choice than the CV-90 in a scenarion where the soviet union still exists.
Also the Marder 2 was coming with the Rheinmetall 35/50mm RH503 Cannon, which was going to be one of the contenders of a new NATO Standard for autocannons. The CV-90 had no such integration in the 90s. The Marder 2 was also designed to work with the Leopard 1 and 2 which would be a Plus for the Landmacht.
The Commandotroepenbataljon is representing the 305 Commandotroepenbataljon which was part of the Territorial Forces until the 90s.
The 305 Bataljon was equipped with Old equipment and thats the reason why i chose NATRES to represent these. My source here was orbat85.nl
According to what ive read the modern KCT was born from the 104 Waarnemings- en verkenningscompagnie.
I will improve the Commandotroepenbataljon and its units and i will include the KCT soon but for now this is a workaround.
The UGL will be also included soon

