Funky idea

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rader
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Funky idea

Post by rader »

Here's a funky idea. Since I assume land units don't consume supply while embarked at sea, you could conserve supply by loading up some units and have them float around on a pleasure cruise, freely catered courtesy of the Imperial Japanese/United States/Royal navy.

Not sure this has any practical utility, but there we are.
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Yaab
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RE: Funky idea

Post by Yaab »

Neat, but needs fuel efficient xAP/xAKs for continous cruising.
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rader
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RE: Funky idea

Post by rader »

ORIGINAL: Yaab

Neat, but needs fuel efficient xAP/xAKs for continous cruising.

Not if they're moored in port! (A shore excursion with on-board dining?)
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jdsrae
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RE: Funky idea

Post by jdsrae »

I think you’re right, but as Divisions “only” use roughly 500 supply per month to feed them, doing this doesn’t look like it would be a game changer.
Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655
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rader
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RE: Funky idea

Post by rader »

ORIGINAL: jdsrae

I think you’re right, but as Divisions “only” use roughly 500 supply per month to feed them, doing this doesn’t look like it would be a game changer.

Yeah totally. Don't even think it's really useful at all. But possible [:D]
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jdsrae
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RE: Funky idea

Post by jdsrae »

I’m picturing scenes like prison hulks on the Thames in the 1700s
Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655
Alfred
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RE: Funky idea

Post by Alfred »

Any half decent Allied player playing an opponent who indulges in this tactic should salivate at the prospect of having such an accommodating opponent.
 
Alfred
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durnedwolf
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RE: Funky idea

Post by durnedwolf »

ORIGINAL: Alfred

Any half decent Allied player playing an opponent who indulges in this tactic should salivate at the prospect of having such an accommodating opponent.

Alfred


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RangerJoe
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RE: Funky idea

Post by RangerJoe »

It will also increase their disruption and fatigue. Plus, any engineers inherent in the unit are not working. Those things are good things from the enemy's perspective. "Defeat snatched from the Jaws of Victory!"
Seek peace but keep your gun handy.

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inqistor
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RE: Funky idea

Post by inqistor »

Meh, fatigue is not a problem, LCUs rest fast, but I wonder if they eventually become disabled because of high disruption?

I am also pretty sure, that LCUs loaded on ships doesn't increase their preparation towards target.
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PaxMondo
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RE: Funky idea

Post by PaxMondo »

The units will just disappear eventually …
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Alfred
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RE: Funky idea

Post by Alfred »

The malus associated with this poor idea is much greater than what has been identified to date in the thread.
 
I'm not going to bother much with these threads which are just about gaming the system and doing things which would never be done by a real military/political leader IRL.  Let the gamester learn from personal experience what are the ramifications.
 
Alfred
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