ORIGINAL: gdpsnake1979
So in the middle of a second play through on 6.2 as the allies, first time as axis.
1). I noticed Brits attacking Berlin as an event and Russians attacking the Romanian oil but where is the Luftwaffe doing the London Blitz? One of the main reasons the Battle of Britain was lost is the targeting change from Air superiority to bombing civilian targets before finishing the RAF. This was primarily due to the bombing of Berlin prompting a furious Hitler to order the bombing of London.
This should be an event the UK player can choose knowing: German morale loss but AA unit gain and the option for German player to do the London Blitz. The bombing of Berlin should cause a slight National morale drop for Germany (3-5%) but also provide a partial strength AA unit to appear in Berlin. Then the German event choice to have the Luftwaffe bomb London causing a slight National morale drop (6-8%) for the UK. The German choice will also allow for an event in July '43 for the Hamburg fire bombing reducing Hamburg to "0" and another slight morale drop (3-5%).
2). I notice that artillery does not fire when an enemy unit 'blunders' into a battle. If they fire defensively at any other time then they should fire defensively in these instances as well. That's what good defensive preparation is all about and why artillery is a good buy.
3). It's probably way too much of a program change but SR'ing a 3 strength unit should not cost as much as a 10 strength unit. After all, it's about RR capacity use and smaller units cost less so a partial strength unit should as well. The MPP value should be based on strength as well as unit size (div, corp, army).
4). Shore bombardment seems very ineffectual. I'm not so concerned about strength loss but about readiness/morale loss. I also find that artillery attacking units seem to get a lot of strength point loss, as many as 3 kills a shot. Artillery should cause suppression (morale/readiness loss) but the strength point loss is way too much. Aircraft are getting a lot of kills as well. Aircraft are just airborne artillery; the 'stuka scream' devastated morale much more than killed men/equipment. Now if someone wants to mod special tank killing aircraft or provide an event for "Carpet Bombing" then go for it but aircraft kills are too high in my estimation and should be more about loss of readiness and morale causing the kills/retreats on follow-up ground attacks.
5). I would like to see the ability to reign in or end Lend Lease to Russia. The two 40MPP equals 80MPP value in Russia is simply not needed in the later years when the US needs the MPP's to ramp up for the invasion.
Just some thoughts. Great work, great fun.
1 - The reasons I included these events is that they are currently not possible at that point in the game, however the bombing of London/Hamburg is possible. Though I do like the other aspects of these events you brought up with the NM loss and will likely incorporate them.
2 - There is no option for me to change that it's part of the game engine
3 - Again there is nothing I can do for that it's coded into the game.
4 - With the ability to cycle a dozen or more surface ships to target a unit the effectiveness should be somewhat low or it could be very abused. The aircraft combat damage is somewhat necessary to avoid WWI style combat especially with the ability to create more dynamic fronts with the incorporation of divisions, the lines should be in constant movement except for the rubber band period on the Eastern Front. Also I'd be especially cautious about changing the Aircraft impact on the war as it could make the Western Allied AI very ineffective. On artillery, 3 Damage from artillery seems high though are you seeing that often and from which type of Artillery?
5 - I do know how this could be done, but did the lend-lease ever end historically?
Also glad you are enjoying.