Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post descriptions of your brilliant successes and unfortunate demises.

Moderator: Shannon V. OKeets

User avatar
Orm
Posts: 33158
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

The German attack was a failure.

And I seriously doubt that I will be allowed to roll for any more German attacks. [:D]

Which unit will USSR take as a loss?

Image
Picture from Nov/Dec '41 Impulse #1 (Axis) - Land Combat
Attachments
524.jpg
524.jpg (355.28 KiB) Viewed 278 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Mayhemizer_slith
Posts: 9590
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

JJ is not online so I choose INF.

Allies have been quite lucky lately. It will not last forever, but I enjoy it while it lasts.
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
Orm
Posts: 33158
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

The Japanese assault goes somewhat better.

Image
Picture from Nov/Dec '41 Impulse #1 (Axis) - Land Combat
Attachments
525.jpg
525.jpg (312.55 KiB) Viewed 278 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Orm
Posts: 33158
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Nov/Dec '41
Impulse #1 (Axis)

Air Rebase:
Italy:
FTR2 (Bordeaux) -> Calais
NAV3 (Genoa) -> Rotterdam
NAV3 (Genoa) -> Amsterdam
LND3 (40,53) -> 48,33
NAV3 (74,39) -> Antwerp
FTR2 (46,53) -> Kolberg
FTR2 (Genoa) -> 57,28 (France)

Reorganization:

Italy:
HQI Balbo (39,52) -> LND3 + LND2

German:
HQA reorganize 4 panzers.

Image
Attachments
526.jpg
526.jpg (330.98 KiB) Viewed 278 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Orm
Posts: 33158
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

ORIGINAL: Mayhemizer_slith

Allies have been quite lucky lately. It will not last forever, but I enjoy it while it lasts.
Indeed. [:)] And you should.

Feels like the Japanese roll was the first good land combat die roll on a long time. Although I would have preferred if it had come in Russia instead. [:D]

After the German land combat disaster I threatened to replace the die roller if it dared roll bad again, but somehow I doubt that it had any effect. [:D]

Japan, at least, have had some luck with the strategic bombing and that helped morale somewhat.

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Orm
Posts: 33158
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Nov/Dec '41 Impulse #2 (Allies) - DOW

Image
Attachments
527.jpg
527.jpg (938.85 KiB) Viewed 278 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Orm
Posts: 33158
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Nov/Dec '41 Impulse #2 (Allies) - DOW

Image
Attachments
528.jpg
528.jpg (902.11 KiB) Viewed 278 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Orm
Posts: 33158
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Picture from Nov/Dec '41 Impulse #2 (Allies) - DOW

Image
Attachments
529.jpg
529.jpg (851.44 KiB) Viewed 278 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Courtenay
Posts: 4396
Joined: Wed Nov 12, 2008 4:34 pm

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Courtenay »

ORIGINAL: Orm

ORIGINAL: Mayhemizer_slith

Allies have been quite lucky lately. It will not last forever, but I enjoy it while it lasts.
Indeed. [:)] And you should.

Feels like the Japanese roll was the first good land combat die roll on a long time. Although I would have preferred if it had come in Russia instead. [:D]

After the German land combat disaster I threatened to replace the die roller if it dared roll bad again, but somehow I doubt that it had any effect. [:D]

Japan, at least, have had some luck with the strategic bombing and that helped morale somewhat.


One disadvantage of using computers to roll dice for you is that you can not throw the dice across the room when the occasion calls for it.
I thought I knew how to play this game....
User avatar
Centuur
Posts: 9089
Joined: Fri Jun 03, 2011 12:03 pm
Location: Hoorn (NED).

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Centuur »

ORIGINAL: Courtenay

ORIGINAL: Orm

ORIGINAL: Mayhemizer_slith

Allies have been quite lucky lately. It will not last forever, but I enjoy it while it lasts.
Indeed. [:)] And you should.

Feels like the Japanese roll was the first good land combat die roll on a long time. Although I would have preferred if it had come in Russia instead. [:D]

After the German land combat disaster I threatened to replace the die roller if it dared roll bad again, but somehow I doubt that it had any effect. [:D]

Japan, at least, have had some luck with the strategic bombing and that helped morale somewhat.


One disadvantage of using computers to roll dice for you is that you can not throw the dice across the room when the occasion calls for it.

Well, one can always throw the computer across the room... [:D]
Peter
User avatar
Mayhemizer_slith
Posts: 9590
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

N/D 41 Allied 2

No DoW

CW and US combined, FF naval, USSR and China land


Naval move

US
TRS from Pago Pago to Mexican coast

FF
2x CA to escort duty

CW
From Liverpool BB and TRS loaded with MIL to North Sea box 1.
From Plymouth CV, AMPH loaded with INF, 2x CA and 3x BB to North Sea box 1.

CW is not starting combat in North Sea, how about Axis?

Not shown in picture and may affect to combat are TRS, AMPH and land units in sea and 6 factor 3 range FTR2 near Plymouth.

CW can fly 3x FTR2 to North Sea.

Image
Attachments
2navalcombat1.jpg
2navalcombat1.jpg (373.25 KiB) Viewed 278 times
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
Orm
Posts: 33158
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

No combat in the North Sea. Thank you.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
jjdenver
Posts: 2480
Joined: Thu Nov 01, 2007 11:07 pm

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

ORIGINAL: Orm
ORIGINAL: Mayhemizer_slith
Allies have been quite lucky lately. It will not last forever, but I enjoy it while it lasts.
Indeed. [:)] And you should.
Feels like the Japanese roll was the first good land combat die roll on a long time. Although I would have preferred if it had come in Russia instead. [:D]
After the German land combat disaster I threatened to replace the die roller if it dared roll bad again, but somehow I doubt that it had any effect. [:D]
Japan, at least, have had some luck with the strategic bombing and that helped morale somewhat.

On the Russian side we were happy with the land roll but not too happy at the 8 BP's of fighters and pilots lost during ground strikes, and watching the poor Chinese land forces evaporate in most combats without much resistance while strat bombing seems to hit at a very high rate while the big Red Air force raid on Ploesti hit absolutely nothing is depressing. I think it balances out over a long game.
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
User avatar
Orm
Posts: 33158
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

The two Soviet pilots survived, and while I am sure that the fighter losses sting the pilots will soon be in newer, better aircraft than the pre-war fighters they flew in.

I think that the Japanese die rolls have been below average until the previous impulse. That 19 might have changed things. Plenty of Japanese losses in China. And remember, Japan surrendered Manchuria to USSR to focus on China. China could, and should, be in a worse position all things considered, in my humble opinion that is.

And things might indeed balance out in the long game. But my general feeling is that die rolls are more important the earlier in the game that they are. Several high rolls during a France first is not compensated by a bunch of low rolls during the last few turns.

And, I think, there was an argument made in favour for the 2d10 table that it reduced luck. That Axis had such good luck with the 1d10 table that it ended a previous game in 1941. That there was no idea to wait for the luck to turn. I am just bringing this up to say that a concentrated period of luck can decide the game in a few turns. We had, in this game, planned to attack USSR in Mar/Apr in snowy, or fine weather. And we just got rain or storm. And some bad weather the following turn as well, and a fairly short turn as well. Combine that with below average land combat die rolls and one might be in trouble.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Mayhemizer_slith
Posts: 9590
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Rail move

USSR CAV div Stavropol -> Changchun.


Land move

CW MAR 2 hexes west in Denmark.

Chinese move their units to get them back to supply.
If your attack is going really well, it's an ambush.

-Murphy's war law
jjdenver
Posts: 2480
Joined: Thu Nov 01, 2007 11:07 pm

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

ORIGINAL: Orm
The two Soviet pilots survived, and while I am sure that the fighter losses sting the pilots will soon be in newer, better aircraft than the pre-war fighters they flew in.

I think that the Japanese die rolls have been below average until the previous impulse. That 19 might have changed things. Plenty of Japanese losses in China. And remember, Japan surrendered Manchuria to USSR to focus on China. China could, and should, be in a worse position all things considered, in my humble opinion that is.

And things might indeed balance out in the long game. But my general feeling is that die rolls are more important the earlier in the game that they are. Several high rolls during a France first is not compensated by a bunch of low rolls during the last few turns.

And, I think, there was an argument made in favour for the 2d10 table that it reduced luck. That Axis had such good luck with the 1d10 table that it ended a previous game in 1941. That there was no idea to wait for the luck to turn. I am just bringing this up to say that a concentrated period of luck can decide the game in a few turns. We had, in this game, planned to attack USSR in Mar/Apr in snowy, or fine weather. And we just got rain or storm. And some bad weather the following turn as well, and a fairly short turn as well. Combine that with below average land combat die rolls and one might be in trouble.

I thought the pilots were dead, glad to hear they made it back to the airbases. :)

As I mentioned I think luck balances out over a game, but of course as gamers we have a god-given right to complain about luck.

Clearly the axis side in this game is played extremely well so I don't think luck is needed to secure a victory anyway.
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
jjdenver
Posts: 2480
Joined: Thu Nov 01, 2007 11:07 pm

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

ND 41 i2:
Strat bomb raid on Ploesti v2 is as wildly successful as the first was a complete failure. The air crews are issued an extra ration of vodka on their return.


Image
Attachments
Capture.jpg
Capture.jpg (178.46 KiB) Viewed 278 times
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
jjdenver
Posts: 2480
Joined: Thu Nov 01, 2007 11:07 pm

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

ND 41 i2 continued:

rail: SU sends CAVDIV to Manchuria from Stavropol.

China musters all possible force for an attack on the flipped 1-5 JP CAVDIV
SU shuffles units up and down the line and sends reinforcements north to Timoshenko as well as reinforcing the critical area south of Vitebsk.
CW sends marines west to defend the western strait
CW debark MIL and INF to Frederikshavn.

Chinese forces launch an attack on the isolated flipped CAVDIV. Odds 9.5:1 (after halved for Chinese attack weakness) which is +21 shown by MWIF. My calculation only makes this as a +20: 9.5 * 2 = 19 +1 for division flipped = +20. Any idea why game is showing +21?

Japan seems to have a ki-51 designated as defensive support - will it fly? The question seems to be rhetorical. :)



Image
Attachments
Capture.jpg
Capture.jpg (248.04 KiB) Viewed 278 times
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
User avatar
Orm
Posts: 33158
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Yes, the Ki-51 will fly defensive support. It can land in the hex it flew from.. And assault. Thank you.

And the +21 odds is because the program rounds the attacking force just before calculating odds. So 9.5 is rounded to 10.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
jjdenver
Posts: 2480
Joined: Thu Nov 01, 2007 11:07 pm

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

ND 41 i2 (continued):
Exercising their offensive muscles for (I think) the first time since the war kicked off over 2 years ago, the Natchi (often thought to be inferior attackers) come up heroes.

There is no advance after combat.

Image

China musters all possible force for an attack on the flipped 1-5 JP CAVDIV
SU shuffles units up and down the line and sends reinforcements north to Timoshenko as well as reinforcing the critical area south of Vitebsk.
CW sends marines west to defend the western strait
CW debark MIL and INF to Frederikshavn.

air rebase:
CW FTR London -> 42.36 in Denmark
SU MIG-1 rebases south from Archangel toward Vitebsk

No reorgs.
Attachments
Capture.jpg
Capture.jpg (201.29 KiB) Viewed 278 times
AARS:
CEAW-BJR Mod 2009:
tm.asp?m=2101447
AT-WW1:
tm.asp?m=1705427
AT-GPW:
tm.asp?m=1649732
Post Reply

Return to “After Action Report”