I do not see WITE as a simulation, Rather I experience WITE as a very complex game. If you compare WITE to chess I would propose that chess has very simple rules but is very complicated because of the multiple combinations of moves, and outcomes from those moves. However, a bishop, a pawn, a queen .. whatever displaces a piece that piece no matter what is "captured" and taken off the board. WITE adds a level of complexity -- GG die rolls. Thus you have the complications of chess with random outcomes and you have a very complex game. Plus the rules are extremely intricate and complicated in themselves.
There is one other unique aspect about WITE -- imperfect information. With chess you see the board and all the pieces. IN WITE you have a lot of imperfect information that must be managed. This complexity makes predicting moves in advance sometimes a futile effort, but I think the probability of a situation in 1, 3, 5 and/or 10 turns in advance can be reduced to estimated probabilities. This is how I play this very complex game.
With that in mind the Northren commander is alerting me
Xhoel -
Recon is done and turn is up. I spot 8 Cavalry formations in the stretch from the Oka to Voronezh. AGC commander tread carefully. Air group ranges have not been changed. Turn is free for you Aces.
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How can I neutralize these cavalry units and move using very little air ....?
There are many posting where I exclaim stuffing flak into HQ's and units to address cavarly. [8D]
While the Northren commader advises caution I am thinking ...
Crackaces - They can attack south of Lipetsk .. but I think my salient are safe for now .. I stuffed a couple of HQ’s next to cav units with light flak .. I should extract a toll ..I will say although . if the Soviets do not start building a MLR [main line of resistance] soon behind a river in the rear .. they are going to be sucked into a huge Kessel ..
Telemecus and I think alike ...
Telemecus -
There is a strong hex south east of Ryazan with three units including a guards stacked (117,54) - but around it there are ants. Both along the banks of the Oka and to the south of it there are lots of 1=1s,2s,3s - so it looks like it is almost begging to be surrounded? There is also a traffic jam of units that have been offloaded from rails west of Lipetsk. Also note 329 infantry division is on rails and could be railed to Lipetsk, offloaded and engage in action this turn? Although it is facing quite strong units, there do seem to be weak points north of Lipetsk.
So the friction of command. One commander has a bad experience with Soviet Cav units and they have much trepidation. Another commander in a different game was able to manhandle Soviet cav using brute force … and the game's rules ..
The North does not attack across the Oka .. the Center although ..

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"