Is it possible to remove roads?

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Culthrasa
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Joined: Sun Apr 16, 2017 12:13 pm

Is it possible to remove roads?

Post by Culthrasa »

As the title says. Would be nice keep the network optimized!
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KingHalford
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RE: Is it possible to remove roads?

Post by KingHalford »

I'm interested to know if is something that could be added at some point? Initially I saw no point in this aside from aesthetics, but now the new road/mountain rules are in, I think destruction of road/rail networks could be a highly effective area denial tactic preventing easy access over a mountain range, especially if you cannot spare units to defend it.
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Malevolence
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RE: Is it possible to remove roads?

Post by Malevolence »

Agree with both.

I should add, it would be interesting if this was a unit capability and not a magic wand... making it a kind of tactical task (counter-mobility). Combat engineers, or whatever.
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deMangler
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RE: Is it possible to remove roads?

Post by deMangler »

I found this old thread when searching for a way to remove the messy roads I inherited from a neighbour.
Is there yet a way to remove roads?
bvoid
Posts: 126
Joined: Thu May 16, 2013 10:42 am

RE: Is it possible to remove roads?

Post by bvoid »

Yes, one of the construct options is "remove".
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deMangler
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RE: Is it possible to remove roads?

Post by deMangler »

ORIGINAL: bvoid

Yes, one of the construct options is "remove".
I can't believe I didn't see that before.
I have been using the traffic lights feature to render old roads harmless up till now.

Thanks I'll get my eyes tested....
:)
zgrssd
Posts: 5105
Joined: Tue Jun 09, 2020 1:02 pm

RE: Is it possible to remove roads?

Post by zgrssd »

ORIGINAL: deMangler

ORIGINAL: bvoid

Yes, one of the construct options is "remove".
I can't believe I didn't see that before.
I have been using the traffic lights feature to render old roads harmless up till now.

Thanks I'll get my eyes tested....
:)
I think it was only added 3 or 4 release versions ago and might not have been savegame compatible.
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