Possible Bug with Techs gained from events or strategems

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StrangledJTAC
Posts: 9
Joined: Sat Jun 06, 2020 8:32 am

Possible Bug with Techs gained from events or strategems

Post by StrangledJTAC »

This may be one of those 'silent fail' issues that don't throw obvious errors, or I'm just missing something:

I've obtained the tech 'electric engines' and 'tactical nuke' through the unconventional means mentioned in the title. However, I was unable to design models implementing either of these techs as the relevant selections are not given in the model design window (eg. no electric engine options are given when designing vehicles).

This contrasts sharply with the fact that I've had no issues with military techs that are obtained conventionally via the MRC, which I've no doubt that my troops with the laser rifles are thankful for.

Please investigate.
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Vic
Posts: 9636
Joined: Mon May 17, 2004 2:17 pm
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RE: Possible Bug with Techs gained from events or strategems

Post by Vic »

Hi,

The electric engine has been fixed in one of the earlier Open Beta patches.

The tactical nuke can only be installed on the Monitor Tank, Automated Turret and Heavy Walker. (should make this clear in the manual)

Thanks for reporting none-the-less.

Best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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