A Fantastic Game-BUY IT

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

Moderator: Vic

gatsby
Posts: 9
Joined: Wed May 09, 2007 9:33 pm

A Fantastic Game-BUY IT

Post by gatsby »

I have rarely posted in any forum; game or otherwise and I have been on the net(if you could call it that) since 1987. I go way back in games even before the net LOL.

I actually bought Tactics 2 and Blitzkrieg and really never stopped. ASL, Star Fleet Battles, World in Flames etc.I was a beta tester for the Zundel GAP for ASL and an early beta tester for World in Flames when Chris Marianici was coding it. I think I spelled his name wrong, it was along time ago. I didn't list these so you would all think wow what a guy and he must be really fucking old but so that you would know that I have had some experience in this genre and that I usually don't bother posting. After surviving listservs about ASL I got a form of PTSD from debating the fine points of subsequent fire in some obscure ASL module.

But usually I open a game and sometimes that's it. I love the smell of a new game. Seriously. Just the smell of the print on the manual is sometimes the best I can get out of a game. Once i have figured it out, how it plays, what systems its using I rarely stay with it. Kind of like dating LOL...Football manager is an exception and maybe Hearts of Iron Civilization Europa Universalsis Crusader Kings BTW I don't really mention the whole game thing when dating...LOL It kinda ruins the whole arty playwright actor guy personna...

But this game stands out even amid the august company I listed and I am posting this because anybody who puts out a game like this deserves to be praised and rewarded. I have played the decisive campaign series and fooled around and admired ATG but it didn't one more turn me.So I was not prepared for a game like this. As my 20 year old son said: " This is the one we've been dreaming about...

I have watched all 19 episodes of Das Tactics tips and tricks (Thank you well done) and am starting his beta play thru. I never do that either. This game is worth it. The detail the detail is incredible. The multiple systems and how they interact. The decision trees that are constant and changing. The logistics system is phenomenal and believe me I know how important supply is but sometimes find micromanaging tedious and a repetitive grind . I have simply just given up on CWIF because the convoy system still cannot be set up right.( just an aside why oh why cant he fix that?) I have seen actual war as an observer and I have studied it for years and logistics is fundamental and this game for me captures that.

I see some complaining on this forum about the logistics system and it reminds me why I never come on these things anymore. RTFM and please understand the concept of abstraction and metaphor before you post and complain. It kinda reminds me of people who wanted a different ending to Game of Thrones...Bizarre...Um I didn't like that ending in Hamlet where everybody dies so do you think you can change the ending Mr. Shakespeare...I have a petition here from the groundlings. And no I am not putting GOT or this game in the same category as Hamlet... just making a joke to make a point. ( You have to say that these days or somebody will Tucker Carlson you with a big Ahhhha you are a liberal because your logic is well logical LOL)

I have been playing the same saved game of Shadow Empire a few times to get used to the system before I lock it in and try for a complete game and its just jaw dropping. One example the game starts and I know whats going to happen right? After all I have played the same opening a few times.So I do the same moves that I have for the other false starts but with one small exception.I don't bother covering my southern flank completely because I know there is no real danger there and I am concentrating on another aspect of the game to learn. However this time my supply route gets cut off. My capital is surrounded and isolated. Game over. I had never seen the AI do anything like that. I was in love.

Sometimes I just keep going deeper and deeper. I actually watched some obscure number 39 infantry guy to see if he broke through and how many guys he killed... I play the battles round by round even though I cant do anything to affect the battle... When I actually got what the design was doing with traffic lights and the logistics system I proposed. I love how you have to wait a couple of turns for new finished assets to click in. The game stays true to its own internal logic and assumptions which is so rare. The RPG aspect and the interplay of ratings and stats is brilliant.

The deeper you dig the more you see how intricate and well thought out it is and how each aspect colors each other.

There is such thought given to even the smallest design concept... For me I am flabbergasted. Thank you. Please do not cave Mr designer to voices who want this dumbed down. Stick with your vision. I am pretty sure you will stick to it, given your history with your designs in the past but I just couldn't lurk about this gem. I had to come out of hiding. I have played this almost continuously since I dl'ed it three days ago. I need to sleep so sorry for typos. Just one more turn. Ahhhh. I love that feeling. Just one more turn. At my age that has a lot more weight than it did. LOL

Thanks

John



User avatar
Frostwave
Posts: 109
Joined: Mon Mar 25, 2013 1:00 pm
Location: Canada

RE: A Fantastic Game-BUY IT

Post by Frostwave »

I hear ya. I usually don't bother too much with bug testing and activity on forums but this game deserves the attention and any help I can provide. I agree definitely don't want it dumbed down but I can't see that happening.
"I hope so for your sake, Commander.
The Emperor is not as forgiving as I am."
User avatar
Sieppo
Posts: 933
Joined: Sat Dec 15, 2012 10:37 am
Location: Helsinki, Finland

RE: A Fantastic Game-BUY IT

Post by Sieppo »

Agree wholeheartedly! I hope this game gets plenty of DLCs! It's truly unique. I haven't gotten the same feeling of a new game since I was a teenager 20 years ago. Also, it's not too hard even on regular for a new player if you put some effort in it and have experience in harder core strategy games. Maybe too may strategem cards handed out and maybe the decision amount could be chosen in initial settings like Dastactics said but this way every turn is important.
> What is the hardest thing in the universe?
> A diamond?
> No. 500 machine gun men on a mountain.
AttuWatcher
Posts: 489
Joined: Thu Jun 25, 2009 3:15 pm
Location: Hex 181, 36

RE: A Fantastic Game-BUY IT

Post by AttuWatcher »

Yes, I'm fully onboard your hype train. This is the best 4x I've played since Master of Orion 2 when I was 13 years old. The same "one more turn" feeling as my wide-eyed teenage years discovering just how deep and engrossing a game could be. I've had a rather busy week at work, almost every free hour has been spent playing this or reading about it.

The logistics doesn't need to be dumbed down. It needs MORE options / more control as far as I'm concerned. Not much more, but a bit.

I just got my first win on a moon planet on turn 22. It was a piece of cake actually. Now to get a win on a small planet...I can't wait for whatever mishaps will befall my empire. By the way, have you read the backstory in the manual? Really enlightens one's perspective on this game and worth the read despite the typos.
Image
User avatar
springel
Posts: 386
Joined: Sun Jan 02, 2005 12:18 pm
Location: Groningen, NL
Contact:

RE: A Fantastic Game-BUY IT

Post by springel »

ORIGINAL: gatsby
Please do not cave Mr designer to voices who want this dumbed down. Stick with your vision.

Hear! Hear!
User avatar
Sieppo
Posts: 933
Joined: Sat Dec 15, 2012 10:37 am
Location: Helsinki, Finland

RE: A Fantastic Game-BUY IT

Post by Sieppo »

Yeah agree the manual should be read before playing. I hope some games would have a seen element of the shadow and maybe they have. I also hope all of techs could not be seen beforehand and would vary between games. The logistics system is not hard and could very well be made even more complex. The only think I don't understand of it, now playing my first game, is bottlenecks. Maybe some day.
> What is the hardest thing in the universe?
> A diamond?
> No. 500 machine gun men on a mountain.
User avatar
Sieppo
Posts: 933
Joined: Sat Dec 15, 2012 10:37 am
Location: Helsinki, Finland

RE: A Fantastic Game-BUY IT

Post by Sieppo »

ORIGINAL: springel
ORIGINAL: gatsby
Please do not cave Mr designer to voices who want this dumbed down. Stick with your vision.

Hear! Hear!

The complexity absolutely is the thing that makes this game truly special. People seeking for something easier have tens of other great strategy games to play. And after that, after getting used to them and wanting more, get back to this one.
> What is the hardest thing in the universe?
> A diamond?
> No. 500 machine gun men on a mountain.
t1it
Posts: 69
Joined: Wed Nov 23, 2011 4:29 pm

RE: A Fantastic Game-BUY IT

Post by t1it »

For his sake, Vic better make an in-game tutorial before steam release.
eddieballgame
Posts: 903
Joined: Wed Jun 29, 2011 2:50 am

RE: A Fantastic Game-BUY IT

Post by eddieballgame »

Thanks for sharing what many/most/all of us, older, gamers are thinking.
Culthrasa
Posts: 200
Joined: Sun Apr 16, 2017 12:13 pm

RE: A Fantastic Game-BUY IT

Post by Culthrasa »

Can't agree more! Fantastic game with fantastic depth! Well done Vic!
JWW
Posts: 1693
Joined: Sat Aug 12, 2000 8:00 am
Location: Louisiana, USA

RE: A Fantastic Game-BUY IT

Post by JWW »

ORIGINAL: t1it

For his sake, Vic better make an in-game tutorial before steam release.

This will indeed be the first and loudest complaint of the Steamers if the game doesn't have one, although with this wonderful game I don't see how an in game tutorial can do anything more than scratch the surface.
User avatar
Sieppo
Posts: 933
Joined: Sat Dec 15, 2012 10:37 am
Location: Helsinki, Finland

RE: A Fantastic Game-BUY IT

Post by Sieppo »

ORIGINAL: jwarrenw13

ORIGINAL: t1it

For his sake, Vic better make an in-game tutorial before steam release.

This will indeed be the first and loudest complaint of the Steamers if the game doesn't have one, although with this wonderful game I don't see how an in game tutorial can do anything more than scratch the surface.

Think of an ingame tutorial for War in the Pacific? Not going to happen and its a good thing. I will be hurtling my money towards anything that keeps this kind of innovation and complexity in it!
> What is the hardest thing in the universe?
> A diamond?
> No. 500 machine gun men on a mountain.
User avatar
springel
Posts: 386
Joined: Sun Jan 02, 2005 12:18 pm
Location: Groningen, NL
Contact:

RE: A Fantastic Game-BUY IT

Post by springel »

Actually if people were prepared to spend an hour or more just looking at all the windows, tabs, panels and reports, the game itself will reveal already many of its secrets.

And you can click about any window without committing to the action, so you can just discover what is possible by doing what.
User avatar
OldSarge
Posts: 827
Joined: Thu Nov 25, 2010 6:16 pm
Location: Albuquerque, NM

RE: A Fantastic Game-BUY IT

Post by OldSarge »

I have to say that this game, so far, has exceeded my expectations! I watched all of the YouTube videos while the game was in beta, all of the commenters were saying how addictive this game is, and now I have to add in my own agreement! This game is a great deal of fun and has that elusive 'just one more turn' quality. I definitely would recommend this as a 'must buy'.

It'll be interesting to see how Vic matures this game going forward.
You and the rest, you forgot the first rule of the fanatic: When you become obsessed with the enemy, you become the enemy.
Jeffrey Sinclair, "Infection", Babylon 5
ceannbui
Posts: 5
Joined: Fri Jun 12, 2020 8:54 am

RE: A Fantastic Game-BUY IT

Post by ceannbui »

i want to add my voice to this. similar to OP, i often buy a game and tire of it within a very short time (but i'm not very good at more complex games). I have been in search of something that is sci-fi/fantasy with a lot of depth. This game fulfills a need that a lot of other games don't

This game is very complex, and every attempt to play it allows me to understand another part of it. and that excites me. Maybe i find it a little too difficult, but according to behavioural science, if something is not easy to achieve, then it is worth achieving and that is the feeling i have playing this game.

User avatar
GodwinW
Posts: 511
Joined: Thu Jun 04, 2020 9:05 pm

RE: A Fantastic Game-BUY IT

Post by GodwinW »

Wow well said! I share your sentiments :)
It's such a gem, I hope it stays true to itself. It's a fantastic experience and a huge success (success is not measured in money earned, but let's hope it does well on that front too)!
hellcat23
Posts: 43
Joined: Fri Dec 16, 2011 11:30 am

RE: A Fantastic Game-BUY IT

Post by hellcat23 »

This is close to a so called Holy Grail of games i think. I too have broken years of silence to voice support for this game.

Top Level it's sci-fi and a wargame and a superior 4X strategy type game - this is amazing in itself.

But then you go deeper... Fans of xcom original and master of orion are loving this. It even has ironman and rogue-like qualities. But then there is deep management, logistics and layers that players of sim city or skylines will love.

Deeper - there is wonderful exploration, procedural planet generation and it's almost a survival game too (a very popular genre in itself).

It's a wonderful onion of layers that Eve players find compelling. It's plenty hardcore enough for them with graphs and spreadsheets to pick through.

And yet even more casual players can access it and are playing it. It isn't locking less advanced players out of the game like so many other games of this depth and complexity do.

It's such a witches brew of good things.

To quote Major Hogan from Sharpe's Eagle 'Oh, believe me, Richard, I've drunk of the cup. And its intoxication I can well remember!'

RobearGWJ
Posts: 50
Joined: Sat Jul 10, 2010 5:28 pm

RE: A Fantastic Game-BUY IT

Post by RobearGWJ »

After what happened to the fine "Brother Against Brother", I want to join the chorus urging those who enjoy solid, interesting, detailed wargames to jump in. Can't let another good game wither because too many people decide to "wait for the third time it's on sale", hoping to save $5. Jump in; the more sales, the more interesting stuff gets thrown in over the next year or two. I really want to see air power, at a minimum. :-)
User avatar
KingHalford
Posts: 701
Joined: Thu Aug 18, 2016 3:53 pm
Contact:

RE: A Fantastic Game-BUY IT

Post by KingHalford »

What a great post! I concur to the fullest extent of my ability to do so.
Ben "BATTLEMODE"
www.eXplorminate.co
washtana
Posts: 50
Joined: Sat Dec 02, 2017 5:47 pm

RE: A Fantastic Game-BUY IT

Post by washtana »

Fantastic game, I can't remember the last time I had this much fun with a 4x game (maybe MOO2?). I want more, make a DLC, I will be glad to help support your efforts. Oh and big thanks to the folks that are posting on you tube it really helps.
Post Reply

Return to “Shadow Empire”