How to rig elections

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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olin0111
Posts: 23
Joined: Sat Mar 07, 2020 4:40 am

How to rig elections

Post by olin0111 »

According to the manual in democracy you have a class based voting meaning leaders, workers, population and soldiers get 25% influence each on the outcome of elections. In case of population and workers the more happy they are and the more oratory/administration skill the governor has the more will vote according to his/her preferences. So far so good. What I'm missing though is when the manual states that the remainder of the votes go to the agenda of the specific populace/workers. This agenda depends on the type of private or public assets present in the Zone. Where can I find the information about how these assets influence the voting?
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